Difference between revisions of "Vitality (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Cleanup and added link) |
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| − | {{ | + | {{Ability box |
|image=Vitality.png | |image=Vitality.png | ||
|name=Vitality | |name=Vitality | ||
| − | |category_type= | + | |category_type={{ct|Technique}} |
| − | |category= | + | |category={{c|Conditioning}} |
|require={{TalentReq/TechsConReq1}} | |require={{TalentReq/TechsConReq1}} | ||
|use_mode=Passive | |use_mode=Passive | ||
|cooldown=15 | |cooldown=15 | ||
|desc= | |desc= | ||
| − | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by {{ | + | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by {{ctl|100%|17|50%}}. |
| − | Additionally, when your life falls below 50%, you heal for a base (Life Rating + {{ | + | Additionally, when your life falls below 50%, you heal for a base ([[Life|Life Rating]] + {{ctstd|Con|2|20}}) health plus {{ctl|30%|7|16%}} of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. |
The base healing scales with your Constitution. | The base healing scales with your Constitution. | ||
}} | }} | ||
Revision as of 13:43, 9 September 2014
| Vitality | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Conditioning | |
| Requirements | Level (0,1,2,3,4) Con (12,14,16,18,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | 15 | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by 17–50%cTL:100%.
Additionally, when your life falls below 50%, you heal for a base (Life Rating + [2]20cTStD:Con) health plus 7–16%cTL:30% of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. The base healing scales with your Constitution. | |
