Difference between revisions of "Induce anomaly (talent)"

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(Adjusted formula for paradox reduction. Added use speed. Updated version to 1.7.4.)
 
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{{Ability box
 
{{Ability box
|game_version=1.4.5
+
|game_version=1.7.4
 
|image=Induce anomaly.png
 
|image=Induce anomaly.png
 
|name=Induce Anomaly
 
|name=Induce Anomaly
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|use_mode=Activated
 
|use_mode=Activated
 
|cooldown=12
 
|cooldown=12
 +
|use_speed=Instant
 
|desc=
 
|desc=
Create an anomaly, reducing your Paradox by {{cts|20|80|PM}}.  This spell will never produce a major anomaly.
+
Create an anomaly, reducing your Paradox by {{ctspd|20|80|PM}}.  This spell will never produce a major anomaly.
 
Induced Anomalies may not be held by Twist Fate, nor do they cause held anomalies to trigger.  However upon learning {{t|Twist Fate}} you may target Induced Anomalies.
 
Induced Anomalies may not be held by Twist Fate, nor do they cause held anomalies to trigger.  However upon learning {{t|Twist Fate}} you may target Induced Anomalies.
 
The Paradox reduction will increase with your Spellpower.
 
The Paradox reduction will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 00:00, 25 February 2023

Induce Anomaly
Induce anomaly.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed Instant
Description Create an anomaly, reducing your Paradox by [20]80cTSpD:PM. This spell will never produce a major anomaly.

Induced Anomalies may not be held by Twist Fate, nor do they cause held anomalies to trigger. However upon learning Twist Fate you may target Induced Anomalies. The Paradox reduction will increase with your Spellpower.