Flux (category)

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Induce Anomaly
Induce anomaly.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed Instant
Description Create an anomaly, reducing your Paradox by [20]80cTSpD:PM. This spell will never produce a major anomaly.

Induced Anomalies may not be held by Twist Fate, nor do they cause held anomalies to trigger. However upon learning Twist Fate you may target Induced Anomalies. The Paradox reduction will increase with your Spellpower.


Reality Smearing
Reality smearing.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Sustained
Cost 0 Paradox
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description While active 30% of all damage you take is converted into 0.85–0.35cTL:0.2 Paradox per point.

The Paradox is gained over three turns.

Note: the paradox gain duration is multiplied by paradox modifier.


Attenuate
Attenuate.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 10 Paradox
Range 10
Cooldown 4
Travel Speed Instantaneous
Use Speed Spell
Description Deals [25]290cTSpD:PM temporal damage over return 4 turns to all targets in a radius of 1–2cTS. Targets with Reality Smearing active will instead recover ([25]290cTSpD:PM*0.4) life over four turns.

If a target is reduced below 20% life while Attenuate is active it may be instantly slain. The damage will scale with your Spellpower.


Twist Fate
Twist fate.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 20–8cTL:6
Travel Speed Instantaneous
Use Speed Spell
Description If Twist Fate is not on cooldown minor anomalies will be held for 1–6cTS:PM turns, allowing your spell to cast as normal. While held you may cast Twist Fate in order to trigger the anomaly and may choose the target area.

If a second anomaly occurs while a prior one is held or the timed effect expires the first anomaly will trigger immediately, interrupting your current turn or action. Paradox reductions from held anomalies occur when triggered.

You must have a twisted anomaly to cast this spell.