Difference between revisions of "Animus purge (talent)"
From Tales of Maj'Eyal
(-2 soul and -5 mana cost) |
ScienceBall (Talk | contribs) m (Was removed with Necromancer rework) |
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{{Ability_box | {{Ability_box | ||
+ | |image=animus_purge.png | ||
|name=Animus Purge | |name=Animus Purge | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
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The damage and chance will increase with your Spellpower. | The damage and chance will increase with your Spellpower. | ||
}} | }} | ||
+ | [[Category:Removed Talents]] |
Latest revision as of 15:12, 18 July 2021
Animus Purge | ||
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Game Version | - | |
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Category Type | Spell | |
Category | Animus | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 2 Souls and 45 Mana | |
Range | 4 | |
Cooldown | 15 | |
Travel Speed | 20 | |
Use Speed | - | |
Description | Try to crush the soul of your foe, doing [35]330cTSpD darkness damage (that can never kill the target).
If the target is left with less than 10–25%cTL:50% life you try to take control of its body. Should this succeed the target becomes your permanent minion (unaffected by your aura) and you regain 2 souls. Husks prossess the same abilities as they had in life (affected by Dark Empathy), are healed to full when created but can never heal or be healed by any means. Only one husk can be controlled at any time, if this spell is cast again it will dispel the previous husk, even if no new one is created. Bosses, other undeads and summoned creatures can not be turned into husks. The damage and chance will increase with your Spellpower. |