Difference between revisions of "Agile defense (talent)"
From Tales of Maj'Eyal
(Created page with "{{Ability_box |name=Agile Defense |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Agility}} |require={{TalentReq/TechsDexReqHigh1}} |use_mode=Passive |desc=...") |
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{{Ability_box | {{Ability_box | ||
| + | |image=agile_defense.png | ||
|name=Agile Defense | |name=Agile Defense | ||
|game_version=1.5.2 | |game_version=1.5.2 | ||
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You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement. | You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement. | ||
| − | While you have a shield | + | While you have a shield equip and your Block talent is not on cooldown, you have a {{cTS|15|45%}} chance to deflect any incoming damage, reducing it by 50% of your shield’s block value. |
}} | }} | ||
Latest revision as of 22:49, 10 April 2017
| Agile Defense | ||
| ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Agility | |
| Requirements | Lvl (10,11,12,13,14) Dex (22,24,26,28,30) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement.
While you have a shield equip and your Block talent is not on cooldown, you have a 15–45%cTS chance to deflect any incoming damage, reducing it by 50% of your shield’s block value. | |
