Difference between revisions of "Trap priming (talent)"
From Tales of Maj'Eyal
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Known primable designs: | Known primable designs: | ||
− | '''Tier 1: Bear Trap'''<br> | + | '''Tier 1: {{t|Bear Trap}}'''<br> |
Deals 39.17 physical damage and pins, slows (30%), and wounds for an additional 39.17 damage over 5 turns.<br> | Deals 39.17 physical damage and pins, slows (30%), and wounds for an additional 39.17 damage over 5 turns.<br> | ||
− | '''Tier 2: Springrazor Trap'''<br> | + | '''Tier 2: {{t|Springrazor Trap}}'''<br> |
Shrapnel (radius 2) deals 47.92 physical damage, reduces accuracy, armor, and defence by 5.<br> | Shrapnel (radius 2) deals 47.92 physical damage, reduces accuracy, armor, and defence by 5.<br> | ||
− | '''Tier 4: Flash Bang Trap'''<br> | + | '''Tier 4: {{t|Flash Bang Trap}}'''<br> |
Explodes (radius 2) for 72.92 physical damage, 50% blind/daze for 3 turns. | Explodes (radius 2) for 72.92 physical damage, 50% blind/daze for 3 turns. | ||
A trap with a primed trigger gains +17% effectiveness (replacing the normal bonus from Trap Mastery) and won't break stealth 19% of the time. | A trap with a primed trigger gains +17% effectiveness (replacing the normal bonus from Trap Mastery) and won't break stealth 19% of the time. | ||
}} | }} |
Latest revision as of 07:39, 13 April 2017
Trap Priming | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | Standard | |
Description | You prepare an additional trap (up to tier 1) with a special primed trigger that causes it to activate immediately when deployed. (Use this ability to select the trap.)
Not all traps can be prepared this way and each trap can have only one type of preparation. Tier 1: Bear Trap A trap with a primed trigger gains +17% effectiveness (replacing the normal bonus from Trap Mastery) and won't break stealth 19% of the time. |