Difference between revisions of "Vitality (talent)"
From Tales of Maj'Eyal
| Line 13: | Line 13: | ||
The base healing scales with your Constitution. | The base healing scales with your Constitution. | ||
| + | |avail.escorts=[[Escorts#Warrior|Warrior]], +1 to talent or via revealing the locked {{c|Conditioning}} category | ||
}} | }} | ||
Latest revision as of 00:14, 8 November 2025
| Vitality | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Conditioning | |
| Requirements | Level (0,1,2,3,4) Con (12,14,16,18,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | 15 | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by 17–50%cTL:100%.
Additionally, when your life falls below 50%, you heal for a base (Life Rating + [2]20cTStD:Con) health plus 7–16%cTL:30% of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. The base healing scales with your Constitution. | |
| Availability |
| |
