Difference between revisions of "Kaltor's Shop"

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(updated to note that the wall can't be tunneled through as of version 1.5.10)
(items can't be stored here)
 
(One intermediate revision by one other user not shown)
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{{Zone| name = Kaltor's Shop| floors = 1| min_level = 13| max_level = 25| min_ilevel = 3| max_ilevel = 3| width = 50| height = 50| guardian= [[Kaltor]]}}
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{{Zone| name = Kaltor's Shop| floors = 1| min_level = 13| max_level = 25| min_ilevel = 3| max_ilevel = 3| width = 50| height = 50| guardian= [[Arch-Merchant Kaltor]]}}
  
 
Kaltor runs a shop here with a good number of quality items. None of the NPCs start hostile to you. Kaltor also has a ton of stuff in chests lying around, but it's well-guarded. You can choose a dialogue option to start a fight with him; if you defeat him you'll get the key to the chests.  
 
Kaltor runs a shop here with a good number of quality items. None of the NPCs start hostile to you. Kaltor also has a ton of stuff in chests lying around, but it's well-guarded. You can choose a dialogue option to start a fight with him; if you defeat him you'll get the key to the chests.  
  
 
There is also a training room on the southern wall after you enter, behind a locked door. It's the same as the training room in the [[Sher'Tul Fortress]] of the main campaign. As of this writing (ToME version 1.5.10), you can no longer bypass the locked door by tunneling through the wall, as there are no diggable tiles. This previously did not aggro the guards.
 
There is also a training room on the southern wall after you enter, behind a locked door. It's the same as the training room in the [[Sher'Tul Fortress]] of the main campaign. As of this writing (ToME version 1.5.10), you can no longer bypass the locked door by tunneling through the wall, as there are no diggable tiles. This previously did not aggro the guards.
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Kaltor's store is restocked after the completion of the quests [[You Shall Pass!]], [[The Deconstruction of Falling Stars]], and [[Hunter, Quarry]]. It is stocked and restocked as follows:
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{| class="wikitable"
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! When !! Level !! Material range
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|-
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| Character birth || Zone base level (13-25?) || 3-3
 +
|-
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| After 1 restock || Zone base level (13-25?) || 3-3
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|-
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| After 2 restocks || Zone base level (13-25?) || 3-3
 +
|-
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| After 3 restocks || Zone base level (13-25?) || 3-3
 +
|-
 +
|}
 +
Unsurprisingly, whatever you might happen to drop on the floor here will be stolen and never seen again. This is not a vault.
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[[Category: Embers of Rage]]

Latest revision as of 19:52, 9 June 2024

Kaltor's Shop
Boss Arch-Merchant Kaltor
Floors 1
Level Range 13 to 25
Item Level Range 3 to 3
Size 50x50
Zone Effect none

Kaltor runs a shop here with a good number of quality items. None of the NPCs start hostile to you. Kaltor also has a ton of stuff in chests lying around, but it's well-guarded. You can choose a dialogue option to start a fight with him; if you defeat him you'll get the key to the chests.

There is also a training room on the southern wall after you enter, behind a locked door. It's the same as the training room in the Sher'Tul Fortress of the main campaign. As of this writing (ToME version 1.5.10), you can no longer bypass the locked door by tunneling through the wall, as there are no diggable tiles. This previously did not aggro the guards.

Kaltor's store is restocked after the completion of the quests You Shall Pass!, The Deconstruction of Falling Stars, and Hunter, Quarry. It is stocked and restocked as follows:

When Level Material range
Character birth Zone base level (13-25?) 3-3
After 1 restock Zone base level (13-25?) 3-3
After 2 restocks Zone base level (13-25?) 3-3
After 3 restocks Zone base level (13-25?) 3-3

Unsurprisingly, whatever you might happen to drop on the floor here will be stolen and never seen again. This is not a vault.