Difference between revisions of "Chaos orbs (talent)"
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|name=Chaos Orbs  | |name=Chaos Orbs  | ||
|category_type={{ct|Demented}}  | |category_type={{ct|Demented}}  | ||
| − | |category={{c|Beyond   | + | |category={{c|Beyond Sanity}}  | 
|require={{TalentReq/SpellsReq1}}  | |require={{TalentReq/SpellsReq1}}  | ||
|use_mode=Sustained  | |use_mode=Sustained  | ||
Latest revision as of 01:13, 20 February 2019
| Chaos Orbs | ||
 
 | ||
| Game Version | 1.5.10 | |
|---|---|---|
| Category Type | Demented | |
| Category | Beyond Sanity | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description |  You harness the chaos created by high insanity.
 Each time you trigger an insanity chaotic effect with a power higher than 25–9cTL:5 or lower than 25–9cTL:5 you gain a chaos orb for 10 turns (This effect can only happen once per turn). Each orb increases your damage by 3% and can stack up to floor(1+1–5cTS).  | |
