Difference between revisions of "Technomancer (talent)"

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{{Ability box
 
|game_version=1.5.10
 
|image=technomancer.png
 
|name=Worldly Knowledge
 
|category_type=[[Prodigies]]
 
|category=[[Prodigies#Magic|Magic]]
 
|require=unlocked technomancer(class evolution), Magic 50, Cunning 25
 
|use_mode=Passive
 
|desc=
 
Technomancers are Archmages that dabble in steam technology to enhance their already formidable arsenal of spells.
 
Once this class evolution is taken, you gain the following:
 
- Arcane Dynamo tinker schematic
 
- Steamtech/Physics category (unlocked)
 
- Steamtech/Chemistry category (locked)
 
- An Automated Portable Extractor (A.P.E.)
 
- One point in the Physics talent Smith and two in Mechanical and Electricity
 
- Spell/Galvanic Technomancy category (locked) - deals with fire and lightning
 
- Spell/Terrene Technomancy category (locked) - deals with earth and water
 
- Spell/Occult Technomancy category (locked) - deals with time and arcane
 
- The ability to unlock one of the three Technomancy categories for free
 
  
Once put in a robe, the Arcane Dynamo will regenerate Steam each time mana is spent and increase Spellpower based on current steam level.
 
 
#{bold}#As soon as this evolution is used you will need to craft the Arcane Dynamo to place in a robe to benefit from all the powers of the Technomancer.#{normal}#]])
 
}}
 

Latest revision as of 17:48, 21 November 2019