|| Technomancers are Archmages that dabble in steam technology to enhance their already formidable arsenal of spells.
- Once this class evolution is taken, you gain the
- Arcane Dynamo tinker schematic
- Physics category (unlocked)
- Chemistry category (locked)
- An Automated Portable Extractor (A.P.E.)
- One point in physics/Smith, two in physics/Mechanical and 2 in physics/Electricity
- spell/Galvanic Technomancy category (locked) - deals with fire and lightning
- spell/Terrene Technomancy category (locked) - deals with earth and water
- spell/Occult Technomancy category (locked) - deals with time and arcane
- The ability to unlock one of the three Technomancy categories for free
- Once put in a robe, the Arcane Dynamo will regenerate Steam each time mana is spent and increase Spellpower based on current steam level.
- As soon as this evolution is used you will need to craft the Arcane Dynamo to place in a robe to benefit from all the powers of the Technomancer.