Difference between revisions of "Blighted summoning (talent)"

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(1.6.1)
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{{Ability box
 
{{Ability box
|game_version=1.6.10
+
|game_version=1.7.4
 
|image=Blighted summoning.png
 
|image=Blighted summoning.png
 
|name=Blighted Summoning
 
|name=Blighted Summoning
 
|category_type=[[Prodigies]]
 
|category_type=[[Prodigies]]
 
|category=[[Prodigies#Magic|Magic]]
 
|category=[[Prodigies#Magic|Magic]]
|require=Magic 50<br />Have summoned an alchemist golem, or at least 100 creatures affected by this talent.
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|require=Magic 50<br />Have summoned at least 100 creatures. More permanent summons may count as more than 1.
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
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You infuse blighted energies into all of your summons, granting them {{t|Bone Shield}} (level 3) and a bonus to Spellpower equal to your Magic.
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10%% Blight damage conversion and Virulent Disease (level 3).
+
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and {{t|Virulent Disease}} (level 3).
#GREEN#Wilder Summons:#LAST#
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- {{t|War Hound}}: {{t|Gnaw}}
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{{color|green|Wilder Summons}}:
- {{t|Jelly}}: {{t|Curse of Defencelessness}}
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*{{t|War Hound}}: {{t|Gnaw}}
- {{t|Minotaur}}: {{t|Ruin}}
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*{{t|Jelly}}: {{t|Curse of Defenselessness}}
- {{t|Golem}}: {{t|Acid Blood}}
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*{{t|Minotaur}}: {{t|Ruin}}
- {{t|Ritch}}: {{t|Life Tap}}
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*[[Stone golem (talent)|Golem]]: {{t|Acid Blood}}
- {{t|Hydra}}: {{t|Blood Spray}}
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*[[Ritch flamespitter (talent)|Ritch]]: {{t|Life Tap}}
- {{t|Rimebark}}: {{t|Poison Storm}}
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*{{t|Hydra}}: {{t|Blood Spray}}
- {{t|Fire Drake}}: {{t|Flame of Urh’Rok}}
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*{{t|Rimebark}}: {{t|Poison Storm}}
- {{t|Turtle}}: {{t|Elemental Discord}}
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*{{t|Fire Drake}}: {{t|Flame of urh'rok}}
- {{t|Spider}}: {{t|Blood Grasp}}
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*{{t|Turtle}}: {{t|Elemental Discord}}
#GREY#Necrotic Minions:#LAST#
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*{{t|Spider}}: {{t|Blood Grasp}}
- Skeleton Mages: {{t|Bone Spear}}
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- Skeleton Archers: {{t|Bone Spike}}
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{{color|gray|Necrotic Minions}}:
- Skeleton Warriors: {{t|Ruin}}
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*Skeleton Mages: {{t|Bone Spear}}
- Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}
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*Skeleton Archers: {{t|Bone Spike}}
- Ghouls: {{t|Virulent Disease}}
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*Skeleton Warriors: {{t|Ruin}}
- Vampires / Liches: {{t|Blood Grasp}} and {{t|Blood Boil}}
+
*Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}
- Ghosts / Wights: {{t|Blood Fury}} and {{t|Curse of Death}}
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*Ghouls: {{t|Virulent Disease}}
 +
*Dread: {{t|Slumber}}
 
}}
 
}}

Latest revision as of 14:17, 20 September 2021

Blighted Summoning
Blighted summoning.png
Game Version 1.7.4
Category Type Prodigies
Category Magic
Requirements Magic 50
Have summoned at least 100 creatures. More permanent summons may count as more than 1.
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.

Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and Virulent Disease (level 3).

Wilder Summons:

Necrotic Minions: