Difference between revisions of "Blighted summoning (talent)"

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(Update to 1.7.4)
 
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{{Ability box
 
{{Ability box
|game_version=1.6.10
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|game_version=1.7.4
 
|image=Blighted summoning.png
 
|image=Blighted summoning.png
 
|name=Blighted Summoning
 
|name=Blighted Summoning
 
|category_type=[[Prodigies]]
 
|category_type=[[Prodigies]]
 
|category=[[Prodigies#Magic|Magic]]
 
|category=[[Prodigies#Magic|Magic]]
|require=Magic 50<br />Have summoned an alchemist golem, or at least 100 creatures affected by this talent.
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|require=Magic 50<br />Have summoned at least 100 creatures. More permanent summons may count as more than 1.
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
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You infuse blighted energies into all of your summons, granting them {{t|Bone Shield}} (level 3) and a bonus to Spellpower equal to your Magic.
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10%% Blight damage conversion and Virulent Disease (level 3).
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Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and {{t|Virulent Disease}} (level 3).
#GREEN#Wilder Summons:#LAST#
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{{color|green|Wilder Summons}}:
 
*{{t|War Hound}}: {{t|Gnaw}}
 
*{{t|War Hound}}: {{t|Gnaw}}
 
*{{t|Jelly}}: {{t|Curse of Defenselessness}}
 
*{{t|Jelly}}: {{t|Curse of Defenselessness}}
 
*{{t|Minotaur}}: {{t|Ruin}}
 
*{{t|Minotaur}}: {{t|Ruin}}
*{{t|Stone Golem}}: {{t|Acid Blood}}
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*[[Stone golem (talent)|Golem]]: {{t|Acid Blood}}
*{{t|Ritch Flamespitter}}: {{t|Life Tap}}
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*[[Ritch flamespitter (talent)|Ritch]]: {{t|Life Tap}}
 
*{{t|Hydra}}: {{t|Blood Spray}}
 
*{{t|Hydra}}: {{t|Blood Spray}}
 
*{{t|Rimebark}}: {{t|Poison Storm}}
 
*{{t|Rimebark}}: {{t|Poison Storm}}
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*{{t|Turtle}}: {{t|Elemental Discord}}
 
*{{t|Turtle}}: {{t|Elemental Discord}}
 
*{{t|Spider}}: {{t|Blood Grasp}}
 
*{{t|Spider}}: {{t|Blood Grasp}}
#GREY#Necrotic Minions:#LAST#
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 +
{{color|gray|Necrotic Minions}}:
 
*Skeleton Mages: {{t|Bone Spear}}
 
*Skeleton Mages: {{t|Bone Spear}}
 
*Skeleton Archers: {{t|Bone Spike}}
 
*Skeleton Archers: {{t|Bone Spike}}
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*Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}
 
*Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}
 
*Ghouls: {{t|Virulent Disease}}
 
*Ghouls: {{t|Virulent Disease}}
*Vampires / Liches: {{t|Blood Grasp}} and {{t|Blood Boil}}
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*Dread: {{t|Slumber}}
*Ghosts / Wights: {{t|Blood Fury}} and {{t|Curse of Death}}
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}}
 
}}

Latest revision as of 14:17, 20 September 2021

Blighted Summoning
Blighted summoning.png
Game Version 1.7.4
Category Type Prodigies
Category Magic
Requirements Magic 50
Have summoned at least 100 creatures. More permanent summons may count as more than 1.
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.

Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and Virulent Disease (level 3).

Wilder Summons:

Necrotic Minions: