Difference between revisions of "Flexible combat (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
m (str to dex)
(Fix broken infobox)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Ability box
 
{{Ability box
|game_version=1.6.6
+
|game_version=1.7.4
 
|image=Flexible combat.png
 
|image=Flexible combat.png
 
|name=Flexible Combat
 
|name=Flexible Combat
 
|category_type=[[Prodigies]]
 
|category_type=[[Prodigies]]
|category=[[Prodigies#Strength|Strength]]
+
|category=[[Prodigies#Dexterity|Dexterity]]
 
|require=Dexterity 50
 
|require=Dexterity 50
 
|use_mode=Passive
 
|use_mode=Passive
Line 11: Line 11:
  
 
Learning this talent allows you to see the combat stats on gloves.
 
Learning this talent allows you to see the combat stats on gloves.
 
Dual wielding is treated as two weapon hits in one attack, so it will '''not''' grant an extra chance to execute Flexible Combat.
 
 
''(Note: This won't activate on shield hits or dream hammer hits)''
 
 
}}
 
}}

Latest revision as of 20:44, 12 December 2023

Flexible Combat
Flexible combat.png
Game Version 1.7.4
Category Type Prodigies
Category Dexterity
Requirements Dexterity 50
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Each time that you make a melee attack you have a 50% chance to execute an additional unarmed strike.

Learning this talent allows you to see the combat stats on gloves.