Difference between revisions of "Stoneskin (talent)"

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(Created page with "{{Ability_box|image=Stoneskin.png|name=Stoneskin|category_type=Race|category=Dwarf|desc=Dwarf skin is a complex structure, it can...")
 
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{{Ability_box|image=Stoneskin.png|name=Stoneskin|category_type=[[Race (category type)|Race]]|category=[[Dwarf (category)|Dwarf]]|desc=Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. 15% chance when hit in melee to increase Armour total by X for 5 turns.}}
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{{Ability_box
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|game_version=1.7.6
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|image=Stoneskin_2017.png
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|name=Stoneskin
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|category_type={{ct|Race}}
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|category={{c|Dwarf}}
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|require={{TalentReq/RacialReq2}}
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|use_mode=Passive
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|desc=
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Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.
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When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6|40}} for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active.
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}}

Latest revision as of 17:19, 28 August 2023

Stoneskin
Stoneskin 2017.png
Game Version 1.7.6
Category Type Race
Category Dwarf
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.

When you are hit in melee, you have a 15% chance to increase your Armour total by 6–40cTS for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active.