Difference between revisions of "Item list"

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m (Melee weapons: update base damage for melee weapons based on tome-1.7.6 branch)
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'''Base damage'''
 
'''Base damage'''
Base damage, varies from item to item
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Base damage, the lower number in the range on the tooltip, varies from item to item, most items have a random range for the base damage
  
 
'''Dammod'''
 
'''Dammod'''
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!Name!!Type!!Encumbrance!!Rarity!!Cost!!Material level!!class="unsortable"|Requirement!!Range!!Attack speed
 
!Name!!Type!!Encumbrance!!Rarity!!Cost!!Material level!!class="unsortable"|Requirement!!Range!!Attack speed
 
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|Elm longbow||Bow||4||7||5||1||11 Dex||6||0.8
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|Elm longbow||Bow||4||7||5||1||11 Dex||6||1.0
 
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|Ash longbow||Bow||4||7||10||2||16 Dex||7||0.8
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|Ash longbow||Bow||4||7||10||2||16 Dex||7||1.0
 
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|Yew longbow||Bow||4||7||15||3||24 Dex||8||0.8
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|Yew longbow||Bow||4||7||15||3||24 Dex||8||1.0
 
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|Elven-wood longbow||Bow||4||7||25||4||35 Dex||9||0.8
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|Elven-wood longbow||Bow||4||7||25||4||35 Dex||9||1.0
 
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|Dragonbone longbow||Bow||4||7||35||5||48 Dex||10||0.8
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|Dragonbone longbow||Bow||4||7||35||5||48 Dex||10||1.0
 
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|Rough leather sling||Sling||4||7||5||1||11 Dex||6||0.8
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|Rough leather sling||Sling||4||7||5||1||11 Dex||6||1.0
 
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|Cured leather sling||Sling||4||7||10||2||16 Dex||7||0.8
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|Cured leather sling||Sling||4||7||10||2||16 Dex||7||1.0
 
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|Hardened leather sling||Sling||4||7||15||3||24 Dex||8||0.8
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|Hardened leather sling||Sling||4||7||15||3||24 Dex||8||1.0
 
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|Reinforced leather sling||Sling||4||7||25||4||35 Dex||9||0.8
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|Reinforced leather sling||Sling||4||7||25||4||35 Dex||9||1.0
 
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|Drakeskin leather sling||Sling||4||7||35||5||48 Dex||10||0.8
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|Drakeskin leather sling||Sling||4||7||35||5||48 Dex||10||1.0
 
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Latest revision as of 16:41, 12 January 2024

This is a list of all the different weapons and armor items in the game before any ego modifiers, and not including artifacts.

Glossary

Name The name of the item

Type The type of item

Encumbrance Encumbrance value of the item

Rarity Rarity value of the item

Cost Cost of the item

Material level The material level of the item

Requirement The required stat levels to use the item

Base damage Base damage, the lower number in the range on the tooltip, varies from item to item, most items have a random range for the base damage

Dammod What stat the item uses to determine damage modifiers

Damrange The damage range of the item. Maximum damage = base damage * damrange

APR The armor penetration value of the item

Critical The critical chance of the item

Mindpower The mindpower of the item

Mind critical The mind critical chance of the item

Range How far ammo can be launched

Attack speed The item's attack speed

Defense The item's defense value

Armor The item's armor value

Fatigue The item's fatigue value

Melee weapons

Name Type Encumbrance Rarity Cost Material level Requirement Base damage Dammod Damrange APR Critical
Iron longsword One-handed weapon 3 5 5 1 11 Str 10-13 1.0 Str 1.4 2 2.5%
Steel longsword One-handed weapon 3 5 10 2 16 Str 12-18 1.0 Str 1.4 3 3%
Dwarven-steel longsword One-handed weapon 3 5 15 3 24 Str 20-26 1.0 Str 1.4 4 3.5%
Stralite longsword One-handed weapon 3 5 25 4 35 Str 30-37 1.0 Str 1.4 5 4.5%
Voratun longsword One-handed weapon 3 5 35 5 48 Str 40-45 1.0 Str 1.4 6 5%
Iron mace One-handed weapon 3 5 5 1 11 Str 11-14 1.0 Str 1.4 2 0.5%
Steel mace One-handed weapon 3 5 10 2 16 Str 11-17 1.0 Str 1.4 3 1%
Dwarven-steel mace One-handed weapon 3 5 15 3 24 Str 24-30 1.0 Str 1.4 4 1.5%
Stralite mace One-handed weapon 3 5 25 4 35 Str 33-40 1.0 Str 1.4 5 2.5%
Voratun mace One-handed weapon 3 5 35 5 48 Str 43-48 1.0 Str 1.4 6 3%
Iron waraxe One-handed weapon 3 3 5 1 11 Str 10-13 1.0 Str 1.4 2 3.5%
Steel waraxe One-handed weapon 3 3 10 2 16 Str 10-16 1.0 Str 1.4 3 4%
Dwarven-steel waraxe One-handed weapon 3 3 15 3 24 Str 17-23 1.0 Str 1.4 4 4.5%
Stralite waraxe One-handed weapon 3 3 25 4 35 Str 28-35 1.0 Str 1.4 5 6.5%
Voratun waraxe One-handed weapon 3 3 35 5 48 Str 38-42 1.0 Str 1.4 6 7%
Iron greatsword Two-handed weapon 3 5 5 1 11 Str 13-19 1.2 Str 1.6 1 2.5%
Steel greatsword Two-handed weapon 3 5 10 2 16 Str 20-28 1.2 Str 1.6 2 3%
Dwarven-steel greatsword Two-handed weapon 3 5 15 3 24 Str 32-40 1.2 Str 1.6 2 3.5%
Stralite greatsword Two-handed weapon 3 5 25 4 35 Str 45-52 1.2 Str 1.6 3 4.5%
Voratun greatsword Two-handed weapon 3 5 35 5 48 Str 58-66 1.2 Str 1.6 4 5%
Iron greatmaul Two-handed weapon 5 5 5 1 11 Str 15-21 1.2 Str 1.5 1 0.5%
Steel greatmaul Two-handed weapon 5 5 10 2 16 Str 24-32 1.2 Str 1.5 2 1%
Dwarven-steel greatmaul Two-handed weapon 5 5 15 3 24 Str 38-45 1.2 Str 1.5 2 1.5%
Stralite greatmaul Two-handed weapon 5 5 25 4 35 Str 50-59 1.2 Str 1.5 3 2.5%
Voratun greatmaul Two-handed weapon 5 5 35 5 48 Str 62-72 1.2 Str 1.5 4 3%
Iron battleaxe Two-handed weapon 3 5 5 1 11 Str 11-17 1.2 Str 1.5 1 4.5%
Steel battleaxe Two-handed weapon 3 5 10 2 16 Str 17-25 1.2 Str 1.5 2 5%
Dwarven-steel battleaxe Two-handed weapon 3 5 15 3 24 Str 28-35 1.2 Str 1.5 2 6.5%
Stralite battleaxe Two-handed weapon 3 5 25 4 35 Str 40-48 1.2 Str 1.5 3 7.5%
Voratun battleaxe Two-handed weapon 3 5 35 5 48 Str 54-60 1.2 Str 1.5 4 8%
Coral trident Trident 3 5 5 1 11 Str 11-15 1.2 Str 1.6 6 1.5%
Blue-steel trident Trident 3 5 10 2 16 Str 15-23 1.2 Str 1.6 8 2%
Deep-steel trident Trident 3 5 15 3 24 Str 24-31 1.2 Str 1.6 10 2.5%
Orite trident Trident 3 5 25 4 35 Str 36-44 1.2 Str 1.6 13 3.5%
Orichalcum trident Trident 3 5 35 5 48 Str 50-56 1.2 Str 1.6 16 4%
Iron dagger Dagger 1 4 5 1 11 Dex 9-11 0.5 Dex, 0.5 Str 1.3 5 4%
Steel dagger Dagger 1 4 10 2 16 Dex 10-14 0.5 Dex, 0.5 Str 1.3 6 5%
Dwarven-steel dagger Dagger 1 4 15 3 24 Dex 14-22 0.5 Dex, 0.5 Str 1.3 7 6%
Stralite dagger Dagger 1 4 25 4 35 Dex 25-32 0.5 Dex, 0.5 Str 1.3 9 8%
Voratun dagger Dagger 1 4 35 5 48 Dex 36-40 0.5 Dex, 0.5 Str 1.3 9 10%
Name Type Encumbrance Rarity Cost Material level Requirement Base damage Dammod Damrange APR Critical Spellpower Spell critical
Elm staff Staff 5 4 5 1 11 Mag 10 0.8 Mag 1.2 2 2.5% 3 1%
Ash staff Staff 5 4 10 2 16 Mag 15 0.8 Mag 1.2 3 3% 6 2%
Yew staff Staff 5 4 15 3 24 Mag 20 0.8 Mag 1.2 4 3.5% 9 3%
Elven-wood staff Staff 5 4 25 4 35 Mag 25 0.8 Mag 1.2 5 4.5% 12 4%
Dragonbone staff Staff 5 4 35 5 48 Mag 30 0.8 Mag 1.2 6 5% 15 5%
Name Type Encumbrance Rarity Cost Material level Requirement Base damage Dammod Damrange APR Critical Mindpower Mind critical
Mossy mindstar Mindstar 3 4 5 1 11 Wil 2-3 0.5 Wil, 0.3 Cun 1.1 12 2.5% 2 1%
Vined mindstar Mindstar 3 4 10 2 16 Wil 4-6 0.5 Wil, 0.3 Cun 1.1 18 3% 4 2%
Thorny mindstar Mindstar 3 4 15 3 24 Wil 7-10 0.5 Wil, 0.3 Cun 1.1 24 3.5% 6 3%
Pulsing mindstar Mindstar 3 4 25 4 35 Wil 12-14 0.5 Wil, 0.3 Cun 1.1 32 4.5% 8 4%
Living mindstar Mindstar 3 4 35 5 48 Wil 15-18 0.5 Wil, 0.3 Cun 1.1 40 5% 10 5%

Ranged weapons

Name Type Encumbrance Rarity Cost Material level Requirement Range Attack speed
Elm longbow Bow 4 7 5 1 11 Dex 6 1.0
Ash longbow Bow 4 7 10 2 16 Dex 7 1.0
Yew longbow Bow 4 7 15 3 24 Dex 8 1.0
Elven-wood longbow Bow 4 7 25 4 35 Dex 9 1.0
Dragonbone longbow Bow 4 7 35 5 48 Dex 10 1.0
Rough leather sling Sling 4 7 5 1 11 Dex 6 1.0
Cured leather sling Sling 4 7 10 2 16 Dex 7 1.0
Hardened leather sling Sling 4 7 15 3 24 Dex 8 1.0
Reinforced leather sling Sling 4 7 25 4 35 Dex 9 1.0
Drakeskin leather sling Sling 4 7 35 5 48 Dex 10 1.0

Ammo

Name Encumbrance Rarity Material Level Cost Requirement Capacity Damage APR Damage Mod Damage Range
Quiver of Elm Arrows 3 7 1 2 11 Dex 10-25 11-17 5 70% Dex, 50% Str 1.4x
Quiver of Ash Arrows 3 7 2 5 16 Dex 12-25 17-24 7 70% Dex, 50% Str 1.4x
Quiver of Yew Arrows 3 7 3 10 24 Dex 14-25 28-37 10 70% Dex, 50% Str 1.4x
Quiver of Elven-Wood Arrows 3 7 4 15 35 Dex 16-25 40-47 14 70% Dex, 50% Str 1.4x
Quiver of Dragonbone Arrows 3 7 5 25 48 Dex 18-25 50-57 18 70% Dex, 50% Str 1.4x
Pouch of Iron Shots 3 7 1 2 11 Dex 10-25 12-17 1 70% Dex, 50% Cun 1.2x
Pouch of Steel Shots 3 7 2 5 16 Dex 12-25 17-24 2 70% Dex, 50% Cun 1.2x
Pouch of Dwarven-Steel Shots 3 7 3 10 24 Dex 14-25 28-37 3 70% Dex, 50% Cun 1.2x
Pouch of Stralite Shots 3 7 4 15 35 Dex 16-25 40-47 5 70% Dex, 50% Cun 1.2x
Pouch of Voratun Shots 3 7 5 25 48 Dex 18-25 50-57 6 70% Dex, 50% Cun 1.2x

Armor items

Name Type Encumbrance Rarity Cost Material level Requirement Defense Armor Fatigue
Linen robe Cloth armor 2 5 0.5 1 - 0 0 0%
Woollen robe Cloth armor 2 5 1.5 2 - 0 0 0%
Cashmere robe Cloth armor 2 5 2.5 3 - 2 0 0%
Silk robe Cloth armor 2 5 3.5 4 - 3 0 0%
Elven-silk robe Cloth armor 2 5 5.5 5 - 5 0 0%
Rough leather armor Light armor 9 5 10 1 10 Str 1 2 6%
Cured leather armor Light armor 9 5 12 2 14 Str 2 4 7%
Hardened leather armor Light armor 9 5 15 3 16 Str 3 6 8%
Reinforced leather armor Light armor 9 5 20 4 18 Str 4 7 8%
Drakeskin leather armor Light armor 9 5 25 5 20 Str 5 8 8%
Iron mail armor Heavy armor 14 5 20 1 14 Str 2 4 12%
Steel mail armor Heavy armor 14 5 25 2 20 Str 2 6 14%
Dwarven-steel mail armor Heavy armor 14 5 30 3 28 Str 3 8 16%
Stralite mail armor Heavy armor 14 5 40 4 38 Str 4 8 16%
Voratun mail armor Heavy armor 14 5 50 5 48 Str 5 10 16%
Iron plate armor Massive armor 17 5 20 1 22 Str 3 7 20%
Steel plate armor Massive armor 17 5 25 2 28 Str 4 9 22%
Dwarven-steel plate armor Massive armor 17 5 30 3 35 Str 5 11 24%
Stralite plate armor Massive armor 17 5 40 4 48 Str 7 13 26%
Voratun plate armor Massive armor 17 5 50 5 60 Str 9 16 26%
Name Type Encumbrance Rarity Cost Material level Requirement Defense Armor Fatigue
Rough leather cap Leather cap 2 6 2 1 - 0 1 1%
Hardened leather cap Leather cap 2 6 4 3 - 0 3 3%
Drakeskin leather cap Leather cap 2 6 7 5 - 0 5 5%
Iron helm Helm 3 7 5 1 - 0 3 5%
Dwarven-steel helm Helm 3 7 7 3 - 0 4 4%
Voratun helm Helm 3 7 10 5 - 0 5 5%
Linen wizard hat Hat 2 6 2 1 - 1 0 0%
Cashmere wizard hat Hat 2 6 4 3 - 2 0 0%
Elven-silk wizard hat Hat 2 6 7 5 - 3 0 0%
Pair of rough leather boots Light boots 2 6 2 1 - 0 1 1%
Pair of hardened leather boots Light boots 2 6 4 3 - 0 3 3%
Pair of drakeskin leather boots Light boots 2 6 7 5 - 0 5 5%
Pair of iron boots Heavy boots 3 7 5 1 - 0 3 2%
Pair of dwarven-steel boots Heavy boots 3 7 7 3 - 0 4 3%
Pair of voratun boots Heavy boots 3 7 10 5 - 0 5 4%
Linen cloak Cloak 2 6 2 1 - 1 0 0%
Cashmere cloak Cloak 2 6 4 3 - 2 0 0%
Elven-silk cloak Cloak 2 6 7 5 - 3 0 0%
Rough leather belt Belt 1 6 1 1 - 0 0 0%
Hardened leather belt Belt 1 6 2 3 - 0 0 0%
Drakeskin leather belt Belt 1 6 4 5 - 0 0 0%
Name Type Encumbrance Rarity Cost Material level Requirement Armor Base damage Dammod Damrange APR Critical Attack speed
Rough leather gloves Gloves 1 9 5 1 - 1 5-8 0.4 Dex, 0.4 Str, 0.4 Cun 1 1 1% 100%
Hardened leather gloves Gloves 1 9 7 3 - 2 14-18 0.4 Dex, 0.4 Str, 0.4 Cun 1 3 3% 100%
Drakeskin leather gloves Gloves 1 9 10 5 - 3 23-28 0.4 Dex, 0.4 Str, 0.4 Cun 1 5 5% 100%
Iron gauntlets Gauntlets 1.5 9 5 1 - 1 7-12 0.4 Dex, 0.4 Str, 0.4 Cun 1.3 3 2% 120%
Dwarven-steel gauntlets Gauntlets 1.5 9 7 3 - 2 16-22 0.4 Dex, 0.4 Str, 0.4 Cun 1.3 9 8% 120%
Voratun gauntlets Gauntlets 1.5 9 10 5 - 3 25-32 0.4 Dex, 0.4 Str, 0.4 Cun 1.3 15 10% 120%
Name Type Encumbrance Rarity Cost Material level Requirement Armor Defense Fatigue Damage Dammod Critical Block Block talent level
Iron shield Shield 7 5 5 1 11 Str 2 4 6% 7-11 1.0 Str 2.5% 15-25 1
Steel shield Shield 7 5 10 2 16 Str 2 6 8% 10-20 1.0 Str 3% 35-45 2
Dwarven-steel shield Shield 7 5 15 3 24 Str 2 8 12% 25-35 1.0 Str 3.5% 70-90 3
Stralite shield Shield 7 5 25 5 35 Str 2 10 14% 40-55 1.0 Str 4.5% 130-150 4
Voratun shield Shield 7 5 35 5 48 Str 3 12 14% 60-75 1.0 Str 5% 180-220 5

Digging implements

Name Type Encumbrance Rarity Cost Material level Digging speed
Iron pickaxe Digger 3 14 3 1 35-40
Dwarven-steel pickaxe Digger 3 14 3 3 27-33
Voratun pickaxe Digger 3 14 3 5 20-25

Gems

Gem Tier Power Bomb Effect Color Damage Type
Agate 1 +1 all stats Bomb damage +5% Black Acid
Ametrine 1 +2% all damage, +1% critical chance additional 1 lite damage Yellow Light
Citrine 1 +1 light radius, +2 infravision Bomb thrown range +1 Yellow Light
Spinel 1 +2 defense and physical, spell and mental saves Mana regain 10 Green Nature
Zircon 1 +1% all resists, +1 armor 20% chance to daze for 3 turns Yellow Light
Amethyst 2 +4% all damage, +2% critical chance Additional 25 arcane damage Violet Arcane
Aquamarine 2 +2% all resists, +2 armor Mana regain 20 Blue Lightning
Opal 2 +2 all stats Bomb damage +10% Blue Lightning
Topaz 2 +4 defense and physical, spell and mental saves Bomb thrown range +3 Blue Lightning
Emerald 3 +3% all resists, +3 armor Additional 50 poison damage Green Nature
Garnet 3 +6% all damage, +3% critical chance Heals for 100% of damage done, up to 5% of max life Red Fire
Lapis Lazuli 3 +6 defense and physical, spell and mental saves Mana regain 30 Blue Lightning
Onyx 3 +3 all stats Bomb damage +15% Black Acid
Quartz 3 +30% stun resist Additional 10 spell knockback damage (3 tiles) White Cold
Amber 4 +8% all damage, +4% critical chance 10% chance to stun for 2 turns Yellow Light
Jade 4 +4% all resists, +4 armor Additional 0 slow damage Green Nature
Ruby 4 +4 all stats Bomb damage +20% Red Fire
Sapphire 4 +8 defense and physical, spell and mental saves Additional 30 ice damage Blue Lightning
Turquoise 4 +10 see stealth and invisible Additional 30 acid damage Green Nature
Bloodstone 5 +60% stun resist Heals for 100% of damage done, up to 10% of max life Red Fire
Diamond 5 +5 all stats Bomb damage +25% White Cold
Fire Opal 5 +10% all damage, +5% critical chance Additional 40 fire damage Red Fire
Moonstone 5 +10 defense and physical, spell and mental saves 20% chance to stun for 3 turns White Cold
Pearl 5 +5% all resist, +5 armor additional 1 lite damage White Cold

Materials

Materials are a cosmetic indicator of item abilities.

Tier Metal Leather Jewelry Wood Cloth Mindstars Tridents Lites Herbs
1 Iron Rough Leather Copper Elm Linen Mossy Coral Brass Viperweed
2 Steel Cured Leather Steel Ash Wool(len) Vined Blue-steel Sessali
3 Dwarven-steel Hardened Leather Gold Yew Cashmere Thorny Deep-steel Alchemist Bilberry
4 Stralite Reinforced Leather Stralite Elven-wood Silk Pulsing Orite Burdock
5 Voratun Drakeskin Leather Voratun Dragonbone Elven-silk Living Orichalcum Dwarven Goldleaf