Difference between revisions of "Therapeutics (talent)"

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(category is Chemistry not physics)
 
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|image=Therapeutics.png
 
|image=Therapeutics.png
 
|name=Therapeutics
 
|name=Therapeutics
|game_version=1.4.6
+
|game_version=1.7.6
|embers_version=1.0.3
+
|embers_version=1.1.10
 
|category_type={{ct|Steamtech}}
 
|category_type={{ct|Steamtech}}
 
|category={{c|Chemistry}}
 
|category={{c|Chemistry}}
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You will learn a new schematic at level 1.
 
You will learn a new schematic at level 1.
 
Each other talent level, you have a 20% chance to learn one more random schematic, if you have not gained it by level 5 you are guaranteed it (unless all are known).
 
Each other talent level, you have a 20% chance to learn one more random schematic, if you have not gained it by level 5 you are guaranteed it (unless all are known).
 +
|avail.shops=[[Kruk Pride]] ([[Embers of Rage]]) via [[Talent#Additional Talent Sources|purchasing]] {{c|Chemistry}}
 
}}
 
}}

Latest revision as of 20:03, 5 November 2025

Therapeutics
Therapeutics.png
Game Version 1.7.6
Category Type Steamtech
Category Chemistry
Requirements Lvl (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Allows you to create therapeutic tinkers of level 1–5gtl.

You will learn a new schematic at level 1. Each other talent level, you have a 20% chance to learn one more random schematic, if you have not gained it by level 5 you are guaranteed it (unless all are known).

Availability
Shops/Towns
Kruk Pride (Embers of Rage) via purchasing Chemistry