Difference between revisions of "Luck"
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| [[Category:Stats]][[Category:Game Mechanics]] | [[Category:Stats]][[Category:Game Mechanics]] | ||
| − | Luck gives small bonuses to many combat attributes. | + | Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute. | 
| − | Gains per point: | + | The default value for Luck is 50. Gains per point above 50: | 
| − |   [[Accuracy]]:             .40 | + |   [[Accuracy]]:             0.40 | 
| − |   [[Defense]]:              .40 | + |   [[Defense]]:              0.40 | 
| − |   [[Critical]] hit chance:  .30 | + |   [[Critical]] hit chance:  0.30 | 
| − |   [[Saves|Physical save]]:        .175 | + |   [[Saves|Physical save]]:        0.175 | 
| − |   [[Saves|Mental save]]:          .175 | + |   [[Saves|Mental save]]:          0.175 | 
| − |   [[Saves|Spell save]]:           .175 | + |   [[Saves|Spell save]]:           0.175 | 
| − | In addition, each point gives 0.2% chance to  | + | (i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.) | 
| + | |||
| + | In addition, each point above 50 gives a 0.2% chance to avoid your own AoE effects (similar to [[Spellcraft (talent)|Spellcraft]]), and if you know {{t|Unseen Actions}} (note: only found on NPCs), increases the chance to not break stealth by 0.2%. The Defense given by {{t|Duck and Dodge}} is proportional to your Luck. | ||
| + | |||
| + | Luck also has a few more minor effects: | ||
| + | *Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%). | ||
| + | *The chance to be able to apologise to [[Ukllmswwik the Wise]] (and avoid fighting him) if you tell him you spoke with [[Slasul]] is (30 + Luck)%. | ||
Latest revision as of 22:51, 24 October 2021
Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute.
The default value for Luck is 50. Gains per point above 50:
Accuracy: 0.40 Defense: 0.40 Critical hit chance: 0.30 Physical save: 0.175 Mental save: 0.175 Spell save: 0.175
(i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.)
In addition, each point above 50 gives a 0.2% chance to avoid your own AoE effects (similar to Spellcraft), and if you know Unseen Actions (note: only found on NPCs), increases the chance to not break stealth by 0.2%. The Defense given by Duck and Dodge is proportional to your Luck.
Luck also has a few more minor effects:
- Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%).
- The chance to be able to apologise to Ukllmswwik the Wise (and avoid fighting him) if you tell him you spoke with Slasul is (30 + Luck)%.


