Difference between revisions of "Rapid shot (talent)"
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− | {{ | + | {{Ability box |
+ | |image=rapid_shot_2017.png | ||
+ | |name=Rapid Shot | ||
+ | |game_version=1.5.2 | ||
+ | |category_type={{ct|Technique}} | ||
+ | |category={{c|Agility}} | ||
+ | |require={{TalentReq/TechsDexReqHigh4}} | ||
+ | |use_mode=Sustained | ||
+ | |cost=50 Stamina | ||
+ | |cooldown=30 | ||
+ | |travel_speed=Instantaneous | ||
+ | |use_speed=Instant | ||
+ | |desc= | ||
+ | Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by {{cTL|35%|10|25%}} and each time you shoot you gain {{cTS|25|50%}} increased movement speed for 2 turns. | ||
+ | |||
+ | Ranged attacks against targets will also grant you up to {{cTL|20%|4|12%}} of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn. | ||
+ | |||
+ | Requires a sling to use. | ||
+ | }} |
Latest revision as of 23:46, 10 April 2017
Rapid Shot | ||
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Game Version | 1.5.2 | |
---|---|---|
Category Type | Technique | |
Category | Agility | |
Requirements | Lvl (22,23,24,25,26) Dex (46,48,50,52,54) | |
Use Mode | Sustained | |
Cost | 50 Stamina | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by 10–25%cTL:35% and each time you shoot you gain 25–50%cTS increased movement speed for 2 turns.
Ranged attacks against targets will also grant you up to 4–12%cTL:20% of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn. Requires a sling to use. |