Difference between revisions of "Resolve (talent)"

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(Updated to 1.7.4)
 
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{{Ability_box
 
{{Ability_box
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|game_version=1.7.4
 
|image=Resolve.png
 
|image=Resolve.png
 
|name=Resolve
 
|name=Resolve
|category_type=[[Wild-gift (category type)|Wild-gift]]
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|category_type={{ct|Wild-Gift}}
|category=[[Antimagic (category)|Antimagic]]
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|category={{c|Antimagic}}
|require=Level (0, 1, 2, 3, 4)
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|require={{TalentReq/GiftsReq1}}
Willpower (12, 14, 16, 18, 20)
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|use_mode=Passive
 
|use_mode=Passive
|range=-
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|desc=
|cost=-
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You stand in the way of magical damage. That which does not kill you will make you stronger.
|cooldown=-
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|usespeed=-
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|desc=You stand in the way of magical damage. That which does not kill you will make you stronger.
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Each time you are hit by non-physical, non-mind damage, you get a (10-40)% resistance to that element for 7 turns.  
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If Antimagic Shield is not active, you also absorb part of the impact and use it to fuel your own powers, decreasing your equilibrium and increasing your stamina by (1.1-2) each hit.  
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When you are hit by hostile non-physical, non-mind damage you gain resistance to that element for 7 turns.
  
The effects will increase with your Mindpower.}}
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The resistance bonus is the higher of (5 + {{ctmd|15|30}})% or (5 + {{ctpd|15|30}})%.
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At talent level 3, the bonus resistance may apply to 3 elements, refreshing the duration with each element added.
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Additionally, each time you take non-physical, non-mind damage, your equilibrium will decrease and stamina increase by 1.
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The effects will increase with the greater of your Mindpower or Physical power and the bonus resistance can be a mental crit.
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}}

Latest revision as of 03:28, 21 October 2021

Resolve
Resolve.png
Game Version 1.7.4
Category Type Wild-Gift
Category Antimagic
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You stand in the way of magical damage. That which does not kill you will make you stronger.

When you are hit by hostile non-physical, non-mind damage you gain resistance to that element for 7 turns.

The resistance bonus is the higher of (5 + [15]30cTMD)% or (5 + [15]30cTPD)%.

At talent level 3, the bonus resistance may apply to 3 elements, refreshing the duration with each element added.

Additionally, each time you take non-physical, non-mind damage, your equilibrium will decrease and stamina increase by 1.

The effects will increase with the greater of your Mindpower or Physical power and the bonus resistance can be a mental crit.