Difference between revisions of "Harkor'Zun"

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{{Guardian
+
{{NPC
 +
|game_version=1.7.4
 +
|name=The Fragmented Essence of Harkor'Zun
 +
|image=Elemental_xorn_fragmented_harkor_zun.png
 +
|location=variable
 +
|level=17+
 +
|description=Fragmented essence... maybe it'd be best if it stayed fragmented.
 +
|str=20
 +
|dex=8
 +
|mag=6
 +
|con=16
 +
|autolevel=warrior
 +
|abilities=<span>
 +
{{t|Constrict}} (4)
 +
{{t|Rush}} (2)
 +
* Life: {{LL|230|3.5|17|12}}+
 +
* +90 max stamina
 +
* Unarmed attacks: 15 accuracy, ??? damage, 15 APR, uses 80% Strength, deals {{acid}} damage
 +
* 20% resist {{Physical}}, 50% resist {{Fire}}
 +
* 100% poison, bleed, confusion, stun/freeze, stoning immunity
 +
*15 armour, 10 defense
 +
*10 infravision
 +
*Does not need to breathe
 +
*Can pass through walls (but will not spawn in them)
 +
*Immune to {{t|Time Skip}} and the [[Rune of the Rift]]
 +
</span>
 +
}}
 +
<div style="float: right; clear: right;">
 +
{{NPC
 +
|game_version=1.7.4
 
|name=Harkor'Zun
 
|name=Harkor'Zun
 +
|image=Elemental_xorn_harkor_zun.png
 
|location=variable
 
|location=variable
|level=50+
+
|level=23+
|description=A gigantic demon composed of elemental Earth, resembling a twisted Xaren, but much, much larger. It doesn't seemed pleased with your presence.
+
|description=A gigantic demon composed of elemental Earth, resembling a twisted Xaren, but much, much larger.
|abilities=&nbsp;
+
 
* ~3600 life
+
It doesn't seem pleased with your presence.
* 45 accuracy, 72 damage
+
|str=20
* 50% resist All, Fire. Acid
+
|dex=8
* 100% resist poison, bleed, confusion, silence, stun/freeze, stoning
+
|mag=25
* Talents:  Constrict, Crystalline Focus, Earthen Missiles
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|con=16
:Earthquake, Rush, Stone Shield, Strike, Volcano
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|autolevel=warriormage
 +
|abilities=<span>
 +
{{t|Constrict}} (4-8)
 +
{{t|Rush}} (4)
 +
{{t|Stone Skin}} (4-8)
 +
{{t|Strike}} (4-8)
 +
{{t|Earthquake}} (5-9)
 +
{{t|Earthen Missiles}} (4-8)
 +
{{t|Crystalline Focus}} (4-8)
 +
{{t|Volcano}} (2-4)
 +
 +
Inscription:
 +
Shielding Rune
 +
* Life: {{LL|460|3.5|23|24}}+
 +
* +90 max stamina
 +
* +100 mana regen
 +
* Unarmed attacks: 35 accuracy, 30-76 damage, 18 APR, uses 100% Strength, deals {{acid}} damage
 +
* 50% resist {{Physical}}, {{Fire}}, {{Acid}}
 +
* 100% poison, bleed, confusion, silence, stun/freeze, stoning immunity
 +
*20 armour, 10 defense
 +
*10 infravision
 +
*Does not need to breathe
 +
*Can pass through walls
 +
*Is a demon (unlike his fragments)
 +
*Immune to {{t|Time Skip}} and the [[Rune of the Rift]]
 +
</span>
 
}}
 
}}
 +
</div>
 +
 +
Harkor'Zun is a demonic construct created out of stone and designed to resemble a meteor. He was dropped from the Fearscape onto Eyal, and he broke apart as he passed through Eyal's planetary shield, but he was survived this, as he was designed to.
 +
 +
He can randomly appear as a unique enemy. He will first appear as 5 "Fragmented Essence of Harkor'Zun". Each time one of them dies, the remaining fragments will gain max life equal to 20% of their original max life, and be healed for that amount of life. They will also gain +20% to all damage they deal. Killing 4 of them will make the remaining fragment absorb the energies from the other fragments, and transform into the real Harkor'Zun. His level will depend on yours at the time he is generated, but will always be at least 23.
 +
 +
Killing Harkor'Zun will grant you the '''Earth Master''' [[achievement]]. Before version 1.7, this achievement was required in order to [[unlock]] {{c|Stone}} spells.
 +
 +
The 5 fragments are generated by generating 1 fragment and then cloning it 4 times. As a result, if any of the fragments has a random class, they will all have the same random class.
  
Will first appear as 5-6 'Fragmented Essence of Harkor'Zun'; killing all of them will make the full Harkor'Zun reform.
+
==Drops==
 +
===Fragments===
 +
*Money (3 piles - 100% + 60% + 40% chances)
 +
===Harkor'Zun===
 +
*1 random unique item
 +
*3 random items that are guaranteed to have [[ego]]s
 +
*Money (3 piles - 100% + 60% + 40% chances)

Latest revision as of 12:02, 1 August 2021

The Fragmented Essence of Harkor'Zun
Elemental xorn fragmented harkor zun.png
Game Version: 1.7.4
Location Level range
variable 17+
Description
Fragmented essence... maybe it'd be best if it stayed fragmented.
Base Statistics
Strength Dexterity Constitution Magic Willpower Cunning
20 8 16 6 10 10
Stat Progress
str++ dex+
Abilities
Constrict (4)
Rush (2)
  • Life: 660 +
  • +90 max stamina
  • Unarmed attacks: 15 accuracy, ??? damage, 15 APR, uses 80% Strength, deals Acid damage
  • 20% resist Physical, 50% resist Fire
  • 100% poison, bleed, confusion, stun/freeze, stoning immunity
  • 15 armour, 10 defense
  • 10 infravision
  • Does not need to breathe
  • Can pass through walls (but will not spawn in them)
  • Immune to Time Skip and the Rune of the Rift


Harkor'Zun
Elemental xorn harkor zun.png
Game Version: 1.7.4
Location Level range
variable 23+
Description
A gigantic demon composed of elemental Earth, resembling a twisted Xaren, but much, much larger.

It doesn't seem pleased with your presence.

Base Statistics
Strength Dexterity Constitution Magic Willpower Cunning
20 8 16 25 10 10
Stat Progress
mag++ wil+ str++ dex+
Abilities
Constrict (4-8)
Rush (4)
Stone Skin (4-8)
Strike (4-8)
Earthquake (5-9)
Earthen Missiles (4-8)
Crystalline Focus (4-8)
Volcano (2-4)

Inscription:
Shielding Rune
  • Life: 1681 +
  • +90 max stamina
  • +100 mana regen
  • Unarmed attacks: 35 accuracy, 30-76 damage, 18 APR, uses 100% Strength, deals Acid damage
  • 50% resist Physical, Fire, Acid
  • 100% poison, bleed, confusion, silence, stun/freeze, stoning immunity
  • 20 armour, 10 defense
  • 10 infravision
  • Does not need to breathe
  • Can pass through walls
  • Is a demon (unlike his fragments)
  • Immune to Time Skip and the Rune of the Rift


Harkor'Zun is a demonic construct created out of stone and designed to resemble a meteor. He was dropped from the Fearscape onto Eyal, and he broke apart as he passed through Eyal's planetary shield, but he was survived this, as he was designed to.

He can randomly appear as a unique enemy. He will first appear as 5 "Fragmented Essence of Harkor'Zun". Each time one of them dies, the remaining fragments will gain max life equal to 20% of their original max life, and be healed for that amount of life. They will also gain +20% to all damage they deal. Killing 4 of them will make the remaining fragment absorb the energies from the other fragments, and transform into the real Harkor'Zun. His level will depend on yours at the time he is generated, but will always be at least 23.

Killing Harkor'Zun will grant you the Earth Master achievement. Before version 1.7, this achievement was required in order to unlock Stone spells.

The 5 fragments are generated by generating 1 fragment and then cloning it 4 times. As a result, if any of the fragments has a random class, they will all have the same random class.

Drops

Fragments

  • Money (3 piles - 100% + 60% + 40% chances)

Harkor'Zun

  • 1 random unique item
  • 3 random items that are guaranteed to have egos
  • Money (3 piles - 100% + 60% + 40% chances)