Difference between revisions of "Luck"
From Tales of Maj'Eyal
m (formatting) |
|||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| − | + | <noinclude><!-- Version of ToME when this page was written --> | |
| − | Luck gives small bonuses to many combat attributes. | + | {| class="wikitable" style="border: 1px solid gray; font-size: large;" |
| + | |ToME Version: || 1.7.6 | ||
| + | |} | ||
| + | <!-- Please update if you update the page! --> | ||
| + | </noinclude>Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute. | ||
| − | Gains per point: | + | The default value for Luck is 50. Gains per point above 50: |
| − | [[Accuracy]]: .40 | + | [[Accuracy]]: 0.40 |
| − | [[Defense]]: .40 | + | [[Defense]]: 0.40 |
| − | [[Critical]] hit chance: .30 | + | [[Critical]] hit chance: 0.30% |
| − | [[Saves|Physical save]]: .175 | + | [[Saves|Physical save]]: 0.175 |
| − | [[Saves|Mental save]]: .175 | + | [[Saves|Mental save]]: 0.175 |
| − | [[Saves|Spell save]]: .175 | + | [[Saves|Spell save]]: 0.175 |
| − | In addition, each point gives 0.2% chance to | + | (i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.) |
| + | |||
| + | In addition, each point above 50 gives a 0.2% chance to avoid your own AoE effects (similar to [[Spellcraft (talent)|Spellcraft]]), and if you know {{t|Unseen Actions}} (note: only found on NPCs), increases the chance to not break stealth by 0.2%. The Defense given by {{t|Duck and Dodge}} is proportional to your Luck. | ||
| + | |||
| + | Luck also has a few more minor effects: | ||
| + | *Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%). | ||
| + | *The chance to be able to apologise to [[Ukllmswwik the Wise]] (and avoid fighting him) if you tell him you spoke with [[Slasul]] is (30 + Luck)%. | ||
| + | |||
| + | [[Category:Stats]] [[Category:Game Mechanics]] | ||
Latest revision as of 08:06, 20 September 2026
| ToME Version: | 1.7.6 |
Luck gives small bonuses to many combat attributes. Unlike other attributes, Luck is not shown on your character sheet, and is a 'hidden' attribute.
The default value for Luck is 50. Gains per point above 50:
Accuracy: 0.40 Defense: 0.40 Critical hit chance: 0.30% Physical save: 0.175 Mental save: 0.175 Spell save: 0.175
(i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.)
In addition, each point above 50 gives a 0.2% chance to avoid your own AoE effects (similar to Spellcraft), and if you know Unseen Actions (note: only found on NPCs), increases the chance to not break stealth by 0.2%. The Defense given by Duck and Dodge is proportional to your Luck.
Luck also has a few more minor effects:
- Luck does not affect the chance to get a hostile encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%).
- The chance to be able to apologise to Ukllmswwik the Wise (and avoid fighting him) if you tell him you spoke with Slasul is (30 + Luck)%.