Difference between revisions of "Spinning backhand (talent)"

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{{Ability_box|image=Spinning backhand.png|name=Spinning backhand
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{{Ability box
|category_type=[[Technique (category type)|Technique]]
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|image=Spinning backhand.png
|category=[[Pugilism (category)|Pugilism]]
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|name=Spinning Backhand
|require=Dexterity (28, 30, 32, 34, 36)
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|category_type={{ct|Technique}}
(8, 9, 10, 11, 12) level
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|category={{c|Pugilism}}
|use_mode=activated
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|require={{TalentReq/TechsDexReq2}}
|range=2-6 (2 + talent_level/2, rounded up)
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|range=2 + {{cts|2.2|4.3}}
|cost=12 stamina
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|cost=12 Stamina
|cooldown=12-7 (reduced by Relentless Strikes)
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|cooldown=8
|use_speed=1 turn
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|desc=
|desc=Attack your foes in a frontal arc with a spinning backhand, doing X% damage. If you're not adjacent to the target, you'll step forward as you spin, gaining 10% bonus damage for each tile you move. This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).}}
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Attack your foes in a frontal arc with a spinning backhand, doing {{ctwd|100|170%}} damage. If you're not adjacent to the target, you'll step forward as you spin, gaining a damage bonus equal to {{cs|charge distance|15|1|50%|5}}.
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This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).
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}}

Latest revision as of 16:37, 7 September 2014

Spinning Backhand
Spinning backhand.png
Game Version -
Category Type Technique
Category Pugilism
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 12 Stamina
Range 2 + 2.2–4.3cTS
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Attack your foes in a frontal arc with a spinning backhand, doing 100–170%cTWD damage. If you're not adjacent to the target, you'll step forward as you spin, gaining a damage bonus equal to 15–50%cS as charge distance varies from 1–5.

This attack will remove any grapples you're maintaining, and earn one combo point (or one combo point per attack that connects, if the talent level is 4 or greater).