Difference between revisions of "Haymaker (talent)"

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{{Ability_box|image=Haymaker.png|name=Haymaker
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{{Ability_box
|category_type=[[Technique (category type)|Technique]]
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|image=Haymaker.png
|category=[[Finishing moves (category)|Finishing moves]]
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|name=Haymaker
|require=Dexterity (36, 38, 40, 42, 44)
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|category_type={{ct|Technique}}
(12, 13, 14, 15, 16) level
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|category={{c|Finishing Moves}}
|use_mode=activated
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|require={{TalentReq/TechsDexReq4}}
|range=melee/personal
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|cost=12 Stamina
|cost=12 stamina
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|cooldown=12
|cooldown=16
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|desc=
|use_speed=1 turn
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A vicious finishing strike that deals {{ctwd|120|300%}} damage increased by 20% per combo point you have up to a maximum of twice the base damage. If the target ends up with low enough life (<20%), it might be instantly killed.
|desc=A vicious finishing strike that deals X% damage + 10% damage per combo point you have. If the target ends up with low enough life (<20%), it might be instantly killed. Killing a target with Haymaker will instantly restore 4% to 26% of your maximum stamina, depending on the amount of combo points you've accumulated (2% per talent level and combo point). Using this talent removes your combo points.}}
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Killing a target with Haymaker will instantly restore a portion of your stamina. The percentage restored is {{cl|(Talent Level + Combo Points)|50%|0|0|20%|10}}.
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Using this talent removes your combo points.
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}}

Latest revision as of 16:29, 7 September 2014

Haymaker
Haymaker.png
Game Version -
Category Type Technique
Category Finishing Moves
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 12 Stamina
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description A vicious finishing strike that deals 120–300%cTWD damage increased by 20% per combo point you have up to a maximum of twice the base damage. If the target ends up with low enough life (<20%), it might be instantly killed.

Killing a target with Haymaker will instantly restore a portion of your stamina. The percentage restored is 0–20%cL:50% as (Talent Level + Combo Points) varies from 0–10.

Using this talent removes your combo points.