Difference between revisions of "Absorption mastery (talent)"
From Tales of Maj'Eyal
ScienceBall (Talk | contribs) m (This talent has been removed) |
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(36, 38, 40, 42) Wil | (36, 38, 40, 42) Wil | ||
|desc=When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 }} | |desc=When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 }} | ||
+ | [[Category: Removed Talents]] |
Latest revision as of 12:06, 31 January 2023
Absorption mastery | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Absorption | |
Requirements | Level (12, 14, 16, 18)
(36, 38, 40, 42) Wil | |
Use Mode | Activated | |
Cost | 15 psi | |
Range | melee/personal | |
Cooldown | 120 - talent_level * 12 | |
Travel Speed | instant | |
Use Speed | instant | |
Description | When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 |