Difference between revisions of "Ice armour (talent)"
From Tales of Maj'Eyal
(Updated talent) |
|||
(4 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Ability box |
− | | | + | |name=Ice Armour |
− | | | + | |image=Ice armour.png |
− | |category_type= | + | |category_type={{ct|Spell}} |
− | |category= | + | |category={{c|Frost Alchemy}} |
|require={{TalentReq/SpellsReq2}} | |require={{TalentReq/SpellsReq2}} | ||
|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | While | + | While {{t|Frost Infusion}} is active, explosions from your {{t|Throw Bomb}} deposit a layer of ice on your golem for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}. |
− | This ice provides your golem with | + | |
+ | This ice provides your golem with {{ctspd|10|25}} additional armour, melee attacks against it deal {{ctspd|5|70}} Cold damage to the attacker, and 50% of its damage is converted to Cold. | ||
+ | |||
The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | ||
}} | }} |
Latest revision as of 09:35, 23 March 2016
Ice Armour | ||
![]() | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Frost Alchemy | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Frost Infusion is active, explosions from your Throw Bomb deposit a layer of ice on your golem for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
This ice provides your golem with [10]25cTSpD additional armour, melee attacks against it deal [5]70cTSpD Cold damage to the attacker, and 50% of its damage is converted to Cold. The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. |