Ice armour (talent)
From Tales of Maj'Eyal
|Requirements||Lvl (4,5,6,7,8) Mag (20,22,24,26,28)|
|Description|| While Frost Infusion is active, explosions from your Throw Bomb deposit a layer of ice on your golem for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
This ice provides your golem with 25cTSpD additional armour, melee attacks against it deal 70cTSpD Cold damage to the attacker, and 50% of its damage is converted to Cold.
The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.