Difference between revisions of "Stop (talent)"

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(Updated talent)
 
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{{Ability_box
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{{Ability box
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|game_version=1.4.5
 
|image=Stop.png
 
|image=Stop.png
 
|name=Stop
 
|name=Stop
|category_type=[[Chronomancy (category type)|Chronomancy]]
+
|category_type={{ct|Chronomancy}}
|category=[[Speed Control (category)|Speed Control]]
+
|category={{c|Stasis}}
|require={{TalentReq/ChronoReq2}}
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|require={{TalentReq/ChronoReq3}}
|use_mode=Activated
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|range=10
|range=6
+
|cost=20 Paradox
|cost=10 Paradox
+
|cooldown=8
|cooldown=12
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|travel_speed=Instant
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|use_speed=1
+
 
|desc=
 
|desc=
Inflicts 20–170<sup>[[Scaling#cTSpD|cTSpD:PM]]</sup> temporal damage, and attempts to stun all creatures in a radius 1.3–2.7<sup>[[Scaling#cTS|cTS]]</sup> ball for 2.3–4.3<sup>[[Scaling#cTS|cTS:PM]]</sup> turns.<br />
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Inflicts {{ctspd|20|220|PM}} temporal damage, and attempts to stun all targets in a radius {{cts|1.3|2.7}} ball for {{cts|2.3|4.3|PM}} turns.
The damage will scale with your Paradox and Spellpower, and the stun duration will scale with your Paradox.
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The damage will scale with your Spellpower.
 
}}
 
}}

Latest revision as of 17:09, 5 March 2016

Stop
Stop.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 20 Paradox
Range 10
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Inflicts [20]220cTSpD:PM temporal damage, and attempts to stun all targets in a radius 1.3–2.7cTS ball for 2.3–4.3cTS:PM turns.

The damage will scale with your Spellpower.