Difference between revisions of "Stoneskin (talent)"

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(Updated talent)
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{{Ability_box
 
{{Ability_box
|image=Stoneskin.png
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|game_version=1.7.6
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|image=Stoneskin_2017.png
 
|name=Stoneskin
 
|name=Stoneskin
|category_type=[[Race (category type)|Race]]
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|category_type={{ct|Race}}
|category=[[Dwarf (category)|Dwarf]]
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|category={{c|Dwarf}}
 
|require={{TalentReq/RacialReq2}}
 
|require={{TalentReq/RacialReq2}}
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.<br />
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Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.
When you are hit in melee, you have a 15% chance to increase your Armour total by 6–30<sup>[[Scaling#cTS|cTS]]</sup> for 5 turns.
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When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6|40}} for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active.
 
}}
 
}}

Latest revision as of 16:19, 28 August 2023

Stoneskin
Stoneskin 2017.png
Game Version 1.7.6
Category Type Race
Category Dwarf
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.

When you are hit in melee, you have a 15% chance to increase your Armour total by 6–40cTS for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active.