Difference between revisions of "Instill fear (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Copy edit) |
||
Line 12: | Line 12: | ||
You gain 2 new fears: | You gain 2 new fears: | ||
+ | |||
*The Paranoid effect gives the target an {{ctmd|30|50%}} chance (maximum 60%) to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. | *The Paranoid effect gives the target an {{ctmd|30|50%}} chance (maximum 60%) to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. | ||
*The Despair effect reduces the target's resistance to all damage by {{ctmd|15|40%}}. | *The Despair effect reduces the target's resistance to all damage by {{ctmd|15|40%}}. |
Latest revision as of 04:16, 21 August 2014
Instill Fear | ||
![]() | ||
Game Version | - | |
---|---|---|
Category Type | Cursed | |
Category | Fears | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 8 Hate | |
Range | 8 | |
Cooldown | 6 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears.
You gain 2 new fears:
Fear effects improve with your Mindpower. |