Difference between revisions of "Stoneskin (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
− | |image= | + | |game_version=1.7.6 |
+ | |image=Stoneskin_2017.png | ||
|name=Stoneskin | |name=Stoneskin | ||
|category_type={{ct|Race}} | |category_type={{ct|Race}} | ||
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Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. | ||
− | When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6| | + | When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6|40}} for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active. |
}} | }} |
Latest revision as of 16:19, 28 August 2023
Stoneskin | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Dwarf | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.
When you are hit in melee, you have a 15% chance to increase your Armour total by 6–40cTS for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active. |