Difference between revisions of "Outmaneuver (talent)"

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(Created page with "{{Ability_box|image=Outmaneuver.png|name=Outmaneuver|category_type=Cursed|category=Predator|desc=Each melee hit gives you a ...")
 
(Updated talent)
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{{Ability_box|image=Outmaneuver.png|name=Outmaneuver|category_type=[[Cursed (category type)|Cursed]]|category=[[Predator (category)|Predator]]|desc=Each melee hit gives you a chance to outmaneuver your marked prey, lowering their physical resistance by X% and reducing their highest statistic by X. Subject to your effectiveness against the marked prey, there is a %0.1f% chance to outmaneuver your marked type and a %0.1f% maximum chance to outmaneuver your marked sub-type. The effects last for X turns, and can accumulate. Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.}}
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{{Ability box
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|image=Outmaneuver.png
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|name=Outmaneuver
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|category_type={{ct|Cursed}}
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|category={{c|Predator}}
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|require={{TalentReq/CursedLevReq3}}
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|use_mode=Passive
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|desc=
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Each melee hit gives you a chance to outmaneuver your marked prey, lowering their highest statistic by (4.3 * √ Talent Level) and physical resistance by {{cl|√ Talent Level|100%|8|1|17.9%|2.23}}.
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Subject to your effectiveness against the marked prey:
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*Your chance to outmaneuver targets of your marked sub-type is {{cl|√ Talent Level|100%|10|1|22.3%|2.23}}.
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*Your chance to outmaneuver targets of your marked type but different sub-type is {{cl|√ Talent Level|100%|4|1|8.94%|2.23}}.
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The effects last for 10 turns, and can accumulate.
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Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.
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}}

Revision as of 03:55, 21 August 2014

Outmaneuver
Outmaneuver.png
Game Version -
Category Type Cursed
Category Predator
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Each melee hit gives you a chance to outmaneuver your marked prey, lowering their highest statistic by (4.3 * √ Talent Level) and physical resistance by 8–17.9%cL:100% as √ Talent Level varies from 1–2.23.

Subject to your effectiveness against the marked prey:

  • Your chance to outmaneuver targets of your marked sub-type is 10–22.3%cL:100% as √ Talent Level varies from 1–2.23.
  • Your chance to outmaneuver targets of your marked type but different sub-type is 4–8.94%cL:100% as √ Talent Level varies from 1–2.23.

The effects last for 10 turns, and can accumulate.

Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.