Difference between revisions of "Mimic (talent)"

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(Created page with "{{Ability_box|image=Mimic.png|name=Mimic|category_type=Cursed|category=Predator|desc=You learn to mimic the strengths of you...")
 
(Updated talent)
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{{Ability_box|image=Mimic.png|name=Mimic|category_type=[[Cursed (category type)|Cursed]]|category=[[Predator (category)|Predator]]|desc=You learn to mimic the strengths of your prey. Killing a marked sub-type raises your stats to match the strengths of the victim (up to a maximum of X total points, subject to your current effectiveness). The effect lasts indefinitely, but only the effects of the lastest kill will be applied. Each point in Mimic reduces the kill experience required to reach 100% effectivess as a Predator.}}
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{{Ability box
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|image=Mimic.png
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|name=Mimic
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|category_type={{ct|Cursed}}
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|category={{c|Predator}}
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|require={{TalentReq/CursedLevReq4}}
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|use_mode=Passive
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|desc=
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You learn to mimic the strengths of your prey. Killing a target of the marked sub-type raises your stats to match the strengths of the victim (up to a maximum of {{cts|7|21.6|0.75}} total points, subject to your current effectiveness). The effect lasts indefinitely, but only the effects of the latest kill will be applied.
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Each point in Mimic reduces the kill experience required to reach 100% effectivess as a Predator.
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}}

Revision as of 03:02, 21 August 2014

Mimic
Mimic.png
Game Version -
Category Type Cursed
Category Predator
Requirements Level (12,13,14,15,16)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You learn to mimic the strengths of your prey. Killing a target of the marked sub-type raises your stats to match the strengths of the victim (up to a maximum of 7–21.6cTS:0.75P total points, subject to your current effectiveness). The effect lasts indefinitely, but only the effects of the latest kill will be applied.

Each point in Mimic reduces the kill experience required to reach 100% effectivess as a Predator.