Difference between revisions of "Blighted summoning (talent)"
From Tales of Maj'Eyal
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*{{t|Jelly}}: {{t|Curse of Defencelessness}} | *{{t|Jelly}}: {{t|Curse of Defencelessness}} | ||
*{{t|Minotaur}}: {{t|Ruin}} | *{{t|Minotaur}}: {{t|Ruin}} | ||
| − | *{{t|Golem}}: {{t|Acid Blood}} | + | *{{t|Stone Golem}}: {{t|Acid Blood}} |
| − | *{{t|Ritch}}: {{t|Life Tap}} | + | *{{t|Ritch Flamespitter}}: {{t|Life Tap}} |
*{{t|Hydra}}: {{t|Blood Spray}} | *{{t|Hydra}}: {{t|Blood Spray}} | ||
*{{t|Rimebark}}: {{t|Poison Storm}} | *{{t|Rimebark}}: {{t|Poison Storm}} | ||
Revision as of 10:03, 24 November 2019
| Blighted Summoning | ||
| ||
| Game Version | 1.6.10 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements | Magic 50 Have summoned an alchemist golem, or at least 100 creatures affected by this talent. | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10%% Blight damage conversion and Virulent Disease (level 3).
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