Difference between revisions of "Blighted summoning (talent)"
From Tales of Maj'Eyal
								
												
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				 (Update to 1.7.4)  | 
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{{Ability box  | {{Ability box  | ||
| − | |game_version=1.  | + | |game_version=1.7.4  | 
|image=Blighted summoning.png  | |image=Blighted summoning.png  | ||
|name=Blighted Summoning  | |name=Blighted Summoning  | ||
|category_type=[[Prodigies]]  | |category_type=[[Prodigies]]  | ||
|category=[[Prodigies#Magic|Magic]]  | |category=[[Prodigies#Magic|Magic]]  | ||
| − | |require=Magic 50<br />Have summoned   | + | |require=Magic 50<br />Have summoned at least 100 creatures. More permanent summons may count as more than 1.  | 
|use_mode=Passive  | |use_mode=Passive  | ||
|desc=  | |desc=  | ||
| − | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.  | + | You infuse blighted energies into all of your summons, granting them {{t|Bone Shield}} (level 3) and a bonus to Spellpower equal to your Magic.  | 
| − | Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10  | + | Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and {{t|Virulent Disease}} (level 3).  | 
| − | + | ||
| + | {{color|green|Wilder Summons}}:  | ||
*{{t|War Hound}}: {{t|Gnaw}}  | *{{t|War Hound}}: {{t|Gnaw}}  | ||
*{{t|Jelly}}: {{t|Curse of Defenselessness}}  | *{{t|Jelly}}: {{t|Curse of Defenselessness}}  | ||
*{{t|Minotaur}}: {{t|Ruin}}  | *{{t|Minotaur}}: {{t|Ruin}}  | ||
| − | *  | + | *[[Stone golem (talent)|Golem]]: {{t|Acid Blood}}  | 
| − | *  | + | *[[Ritch flamespitter (talent)|Ritch]]: {{t|Life Tap}}  | 
*{{t|Hydra}}: {{t|Blood Spray}}  | *{{t|Hydra}}: {{t|Blood Spray}}  | ||
*{{t|Rimebark}}: {{t|Poison Storm}}  | *{{t|Rimebark}}: {{t|Poison Storm}}  | ||
| Line 21: | Line 22: | ||
*{{t|Turtle}}: {{t|Elemental Discord}}  | *{{t|Turtle}}: {{t|Elemental Discord}}  | ||
*{{t|Spider}}: {{t|Blood Grasp}}  | *{{t|Spider}}: {{t|Blood Grasp}}  | ||
| − | Necrotic Minions:  | + | |
| + | {{color|gray|Necrotic Minions}}:  | ||
*Skeleton Mages: {{t|Bone Spear}}  | *Skeleton Mages: {{t|Bone Spear}}  | ||
*Skeleton Archers: {{t|Bone Spike}}  | *Skeleton Archers: {{t|Bone Spike}}  | ||
| Line 27: | Line 29: | ||
*Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}  | *Bone Giants: {{t|Bone Spike}} and {{t|Ruin}}  | ||
*Ghouls: {{t|Virulent Disease}}  | *Ghouls: {{t|Virulent Disease}}  | ||
| − | *  | + | *Dread: {{t|Slumber}}  | 
| − | + | ||
}}  | }}  | ||
Latest revision as of 13:17, 20 September 2021
| Blighted Summoning | ||
 
 | ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements |  Magic 50 Have summoned at least 100 creatures. More permanent summons may count as more than 1.  | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description |  You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
 Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and Virulent Disease (level 3). Wilder Summons: 
 Necrotic Minions: 
  | |
