Difference between revisions of "Dagger mastery (talent)"
From Tales of Maj'Eyal
(changed flat and percentage scaling to reflect changes in 1.6) |
(Updated to 1.7.4) |
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{{Ability_box | {{Ability_box | ||
+ | |name=Dagger Mastery | ||
|image=Knife mastery.png | |image=Knife mastery.png | ||
− | + | |category_type={{ct|Technique}} | |
− | |category_type= | + | |category={{c|Combat Training}} |
− | |category= | + | |game_version=1.7.4 |
|require=Dex (16, 22, 28, 34, 40) | |require=Dex (16, 22, 28, 34, 40) | ||
|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | Increases | + | Increases weapon damage by 100 * √ (Talent Level / 5) / 1.5 % and physical power by 30 when using swords, axes or maces. |
}} | }} |
Revision as of 07:27, 14 October 2021
Dagger Mastery | ||
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Game Version | 1.7.4 | |
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Category Type | Technique | |
Category | Combat Training | |
Requirements | Dex (16, 22, 28, 34, 40) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Increases weapon damage by 100 * √ (Talent Level / 5) / 1.5 % and physical power by 30 when using swords, axes or maces. |