Difference between revisions of "Illusory Castle"
ScienceBall (Talk | contribs) (Forbidden Cults category. Unused zone trivia.) |
ScienceBall (Talk | contribs) m (ScienceBall moved page Illusory castle to Illusory Castle: "Castle" is capitalized in-game, and there are already links to the capitalized version) |
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Revision as of 17:31, 15 August 2021
Illusory Castle | |
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Boss | The Glass Golem |
Floors | 13 |
Level Range | 20 to 40 |
Item Level Range | 2 to 4 |
Size | 70x70 |
Zone Effect | Lost in a weird place
Effect per stack: |
Zone Information
The Illusory Castle can be accessed by reading the Forbidden Tome: "The Illusory Castle". When the player enters the level, they will start with 1 stack of the zone debuff. The starting area presents the player with three chapters to read, which are essentially portals leading to three different paths to explore. Each time the player reads a new chapter and enters a new area, the zone debuff will be incremented by one. Backtracking to an old area will not increment this debuff stack.
There are a total of 13 areas in this zone. One starting area, two side paths, and a main path with the boss at the end. The last area on the main path will be blocked, until the player has explored the two side paths and touched a book of binding at the end of each path. In each area with a book of binding, there will also be a shortcut leading back to the first area on the main path.
When the players finally reaches the end of the main path, they will have to defeat the Glass Golem in battle. When the golem is below 35% of its max life, it will repeatedly try to rush back to the glass throne in the center of the boss room to receive a full heal. If the golem is lured outside the boss room and loses line of sight to the throne, it will just teleport directly back to the throne instead. In order to prevent the golem from healing, one must lure it behind the glass walls in the boss room, so that the golem will bump into these walls as it tries to rush toward the throne. If the golem bumps into a glass wall, it will be Stunned for 3 turns. Alternatively, the player can place a Wormhole on top of the throne, which will send the golem away when it tries to rush there. If the player defeats the Glass Golem without ever letting it use the throne to heal, they will earn the Dethroned achievement.
Defeating the Glass Golem as an Alchemist will unlock the birth option for future Alchemists to start with their own glass golem. Player glass golems will have access to the Glass Splinters talent.
Zone Specific Artifacts
- Helm of Knowledge: can be used to sense the presence of unique objects
Trivia
- There is an unused zone with the same name included in the base game.