Difference between revisions of "Device mastery (talent)"
From Tales of Maj'Eyal
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ScienceBall (Talk | contribs) (Disarm power shown in-game includes disarm_bonus as well) |
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In addition your knowledge of devices allows you to disarm known traps, using a disarm power of {{cs|(0.25 * Cun * Talent Level)|10|3.75|90|125|0.25}}. | In addition your knowledge of devices allows you to disarm known traps, using a disarm power of {{cs|(0.25 * Cun * Talent Level)|10|3.75|90|125|0.25}}. | ||
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+ | ''The disarm power shown here in-game also includes any trap disarming bonuses you may have (from items), which are added to the number given by this formula.'' | ||
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Revision as of 23:12, 23 January 2023
Device Mastery | ||
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Game Version | 1.7.4 | |
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Category Type | Cunning | |
Category | Survival | |
Requirements | Level (4,5,6,7,8) Cun (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your cunning manipulations allows you to use charms (wands, totems and torques) more efficiently, reducing their cooldowns and the power cost of all usable items by 15–40%cTL:100% (mastery level of Survival is set to 1.0 for this calculation).
In addition your knowledge of devices allows you to disarm known traps, using a disarm power of 10–90cS:0.25P as (0.25 * Cun * Talent Level) varies from 3.75–125. The disarm power shown here in-game also includes any trap disarming bonuses you may have (from items), which are added to the number given by this formula. |