Difference between revisions of "Trick shot (talent)"
From Tales of Maj'Eyal
ScienceBall (Talk | contribs) (Fix scaling values. Maybe this will also fix the "duplicate arguments in template calls" problem?) |
ScienceBall (Talk | contribs) (I used the "Show preview" button to find the issue. Uses Archery speed, at least according to TomeTips.) |
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|cooldown=8 | |cooldown=8 | ||
|cost=25 Steam | |cost=25 Steam | ||
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|range=Steamgun Range | |range=Steamgun Range | ||
− | |use_speed= | + | |use_speed=Archery |
|desc= | |desc= | ||
Your cunning and dexterity allow you to fire incredible trick shots that can hit multiple targets. | Your cunning and dexterity allow you to fire incredible trick shots that can hit multiple targets. |
Latest revision as of 16:04, 25 January 2022
Trick Shot | ||
Game Version | 1.7.4 | |
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Category Type | Steamtech | |
Category | Gunslinging | |
Requirements | Lvl (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 25 Steam | |
Range | Steamgun Range | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Archery | |
Description | Your cunning and dexterity allow you to fire incredible trick shots that can hit multiple targets.
You precisely aim your trick shot to ricochet amongst foes you can see so that whenever it hits something solid (creature or solid wall), it will bounce towards the next closest foe. It may ricochet up to 0.8–4.5cTS:log times (or until it misses) within range 5 of your first target and will not target the same foe twice. Your shot deals 60–140%cTWD weapon damage on its first strike, but loses 35–12%cTL:0% damage and (0.44–0.15cTL:0 * Steamgun Accuracy) (44–15%cTL:0%) accuracy with each bounce. Note: The ricochet shots will indiscriminately target enemies, and can hit allies along the way. Note: The listed accuracy loss per bounce is for your main-hand steamgun. |