Difference between revisions of "Spikes of decrepitude (talent)"

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(Put text in italics to distinguish it from the in-game description. I don't know if this is policy but it's how I've seen it done.)
 
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''Note: this talent will only target enemies within radius 10''
 
''Note: this talent will only target enemies within radius 10''
  
(This ability only works if you have 0 infusions on, it is not stated)
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''(This ability only works if you have 0 infusions on, it is not stated)''
 
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Latest revision as of 13:24, 6 March 2023

Spikes of Decrepitude
Spikes of decrepitude.png
Game Version 1.7.4
Category Type Spell
Category Necrosis
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Sustained
Cost 10 Mana, 2 Soul
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description Each turn you unleash dark powers through your runeskin.

For each rune you have a random foe in sight will be hit by a spike of decrepitude, dealing [5]70cTSpD frostdusk damage.

A foe can only be hit by one spike per turn.

If your life is below 1, the spikes also reduce all damage done by the targets by 8–25%cTL:50%.

Note: this talent will only target enemies within radius 10

(This ability only works if you have 0 infusions on, it is not stated)