Difference between revisions of "Scintillating Caves"
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− | {{Zone| name = Scintillating Caves| floors = 3| guardian = [[Spellblaze Crystal]]| min_level = 1| max_level = 5| min_ilevel = 1| max_ilevel = 2| width = 50| height = 50}} | + | {{Zone |
+ | |name=Scintillating Caves | ||
+ | |floors=3 | ||
+ | |guardian=[[Spellblaze Crystal]], [[Spellblaze Simulacrum]] | ||
+ | |min_level=1 | ||
+ | |max_level=5 | ||
+ | |min_ilevel=1 | ||
+ | |max_ilevel=2 | ||
+ | |width=50 | ||
+ | |height=50 | ||
+ | }} | ||
+ | |||
==Zone Information== | ==Zone Information== | ||
− | + | The Scintillating Caves is a first-tier zone in the southwestern forest of [[Maj'Eyal]], near [[Elvala]]. It uses a cavern layout, with many widely open rounded chambers. It is fully lit. It is inhabited by spellcasting crystals, and animals. | |
+ | |||
+ | This is the starting zone for the [[Shalore]]n. | ||
+ | |||
+ | The standard boss is the [[Spellblaze Crystal]], a spellcasting crystal, appearing anywhere on the third level. As of version 1.0.3, this dungeon has an alternate layout, with 5 levels. | ||
+ | |||
+ | Although this is technically a first-tier zone, it is one of the most dangerous starting zones, especially for classes without significant ranged attacks or mobility. The crystals have ranged attacks and do not move toward the player. | ||
− | Far | + | After returning from the [[Far East]], the [[backup guardian]] is the [[Spellblaze Simulacrum]]. Shockingly, this is a spellcasting crystal. |
Revision as of 22:11, 2 June 2013
Scintillating Caves | |
---|---|
Boss | Spellblaze Crystal, Spellblaze Simulacrum |
Floors | 3 |
Level Range | 1 to 5 |
Item Level Range | 1 to 2 |
Size | 50x50 |
Zone Effect | none |
Zone Information
The Scintillating Caves is a first-tier zone in the southwestern forest of Maj'Eyal, near Elvala. It uses a cavern layout, with many widely open rounded chambers. It is fully lit. It is inhabited by spellcasting crystals, and animals.
This is the starting zone for the Shaloren.
The standard boss is the Spellblaze Crystal, a spellcasting crystal, appearing anywhere on the third level. As of version 1.0.3, this dungeon has an alternate layout, with 5 levels.
Although this is technically a first-tier zone, it is one of the most dangerous starting zones, especially for classes without significant ranged attacks or mobility. The crystals have ranged attacks and do not move toward the player.
After returning from the Far East, the backup guardian is the Spellblaze Simulacrum. Shockingly, this is a spellcasting crystal.