Difference between revisions of "Absorption mastery (talent)"
From Tales of Maj'Eyal
ScienceBall (Talk | contribs) m (This talent has been removed) |
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(36, 38, 40, 42) Wil | (36, 38, 40, 42) Wil | ||
|desc=When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 }} | |desc=When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 }} | ||
| + | [[Category: Removed Talents]] | ||
Latest revision as of 13:06, 31 January 2023
| Absorption mastery | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Absorption | |
| Requirements | Level (12, 14, 16, 18)
(36, 38, 40, 42) Wil | |
| Use Mode | Activated | |
| Cost | 15 psi | |
| Range | melee/personal | |
| Cooldown | 120 - talent_level * 12 | |
| Travel Speed | instant | |
| Use Speed | instant | |
| Description | When activated, brings all shields off cooldown. Additional talent points spent in Absorption Mastery allow it to be used more frequently. At level 3 and 6, your shields gain new elemental absorption: - Kinetic Shield: Nature at level 3, Temporal at level 6 - Thermal Shield: Light at level 3, Arcane at level 6 - Charged Shield: Darkness at level 3, Mind at level 6 | |
