Difference between revisions of "Spacetime weaving (category)"
From Tales of Maj'Eyal
(Redirected page to Spacetime Weaving (category)) |
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− | + | {{:Dimensional step (talent)}} | |
+ | {{:Banish (talent)}} | ||
+ | {{:Wormhole (talent)}} | ||
+ | {{:Spacetime mastery (talent)}} | ||
+ | <noinclude>[[Category:Category]]</noinclude> |
Revision as of 10:54, 7 September 2014
Dimensional Step | ||
Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Spacetime Weaving | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Paradox | |
Range | 5–9cTS:0.5P,0S,1A | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Teleports you to up to 5–9cTS:0.5P,0S,1A tiles away, to a targeted location within line of sight.
At talent level 5 you may swap positions with a target creature. |
Banish | ||
Game Version | 1.4.3 | |
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Category Type | Chronomancy | |
Category | Spacetime Folding | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 12 Paradox | |
Range | 5–9cTS:0.5P,0A,1S | |
Cooldown | 4 | |
Travel Speed | Instantaneous | |
Use Speed | Spell speed | |
Description | Randomly teleports all enemies within a radius of three. Enemies will be teleported between 8–16cTS/2 and 8–16cTS tiles from you and may be stunned, blinded, confused, or pinned for 2–4cTS turns.
The chance of teleportion will scale with your Spellpower. |
Wormhole | ||
Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Spacetime Weaving | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 10 Paradox | |
Range | 10 | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5–2cTL:1 accuracy).
The wormholes will last 6–10cTS turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation. |
No longer available to players as of 1.3.0
Spacetime Mastery | ||
Game Version | - | |
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Category Type | Chronomancy | |
Category | Other | |
Requirements | Level (12,13,14,15,16) Wil (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your mastery of spacetime reduces the cooldown of Banish, Dimensional Step, Swap, and Temporal Wake by 1–5cTL:8, and the cooldown of Wormhole by 2–10cTL:16.
Also improves your Spellpower for the purpose of hitting targets with chronomancy effects that may cause continuum destabilization (Banish, Time Skip, etc.), as well as your chance of overcoming continuum destabilization, by 15–50%cTL:100%. |