Difference between revisions of "Unseen actions (talent)"

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(Updated talent)
 
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|category=[[Stealth (category)|Stealth]]
 
|category=[[Stealth (category)|Stealth]]
 
|require={{TalentReq/CunsReq4}}
 
|require={{TalentReq/CunsReq4}}
|use_mode=passive
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|use_mode=Passive
|desc=When you perform an action from stealth (attacking, using objects, ...) you have a X% chance to not break stealth.}}
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|desc=
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You are able to perform usually unstealthy actions (attacking, using objects, ...) without breaking stealth.  When you perform such an action while stealthed, you have a chance to stay hidden.  Success is more likely against fewer opponents and is determined by comparing {{CTS|0.4|1.89}} times your stealth power to the stealth detection (reduced by 10% per tile distance) of all enemies that have a clear line of sight to you.
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Your base chance of success is 100%% if you are not directly observed, and good or bad luck may also affect it.
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}}

Latest revision as of 17:52, 6 August 2014

Unseen actions
Unseen actions.png
Game Version -
Category Type Cunning
Category Stealth
Requirements Level (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You are able to perform usually unstealthy actions (attacking, using objects, ...) without breaking stealth. When you perform such an action while stealthed, you have a chance to stay hidden. Success is more likely against fewer opponents and is determined by comparing 0.4–1.89cTS times your stealth power to the stealth detection (reduced by 10% per tile distance) of all enemies that have a clear line of sight to you.

Your base chance of success is 100%% if you are not directly observed, and good or bad luck may also affect it.