Difference between revisions of "Psychometry (talent)"
From Tales of Maj'Eyal
(Filled out talent parameters and updated description) |
(Updated talent) |
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|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | Resonate with psionic, nature, and anti-magic powered objects you wear, increasing your physical and mind power by | + | Resonate with psionic, nature, and anti-magic powered objects you wear, increasing your physical and mind power by (Raw Talent Level / 2) or {{ctl|500%|15|50%}} of the object's material level (whichever is lower but always at least 0.5). |
+ | |||
This effect stacks and applies for each qualifying object worn. | This effect stacks and applies for each qualifying object worn. | ||
''Note: Objects without material level are treated as if they were level 1.'' | ''Note: Objects without material level are treated as if they were level 1.'' | ||
}} | }} |
Revision as of 19:13, 6 August 2014
Psychometry | ||
Game Version | - | |
---|---|---|
Category Type | Psionic | |
Category | Mentalism | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Resonate with psionic, nature, and anti-magic powered objects you wear, increasing your physical and mind power by (Raw Talent Level / 2) or 15–50%cTL:500% of the object's material level (whichever is lower but always at least 0.5).
This effect stacks and applies for each qualifying object worn. Note: Objects without material level are treated as if they were level 1. |