Difference between revisions of "Slumber (talent)"

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{{Ability_box
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{{Ability box
 
|image=Slumber.png
 
|image=Slumber.png
|name=Slumber|category_type=[[Psionic (category type)|Psionic]]
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|name=Slumber
|category=[[Slumber (category)|Slumber]]
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|category_type={{ct|Psionic}}
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|category={{c|Slumber}}
 
|require={{TalentReq/PsiWilReq1}}
 
|require={{TalentReq/PsiWilReq1}}
|use_mode=Activated
 
 
|range=7
 
|range=7
 
|cost=10 Psi
 
|cost=10 Psi
 
|cooldown=8
 
|cooldown=8
|travel_speed=Instant
 
|use_speed=1
 
 
|desc=
 
|desc=
Puts the target into a deep sleep for 2.3–4.3<sup>[[Scaling#cTS|cTS]]</sup> turns, rendering it unable to act.  Every 10–100<sup>[[Scaling#cTMD|cTMD]]</sup> points of damage the target suffers will reduce the effect duration by one turn.<br />
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Puts the target into a deep sleep for {{cts|2.3|4.3}} turns, rendering it unable to act.  Every {{ctmd|10|100}} points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.<br />
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When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
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The damage threshold will scale with your Mindpower.
 
The damage threshold will scale with your Mindpower.
  
 
''Note: Critical hits can increase damage threshold.''
 
''Note: Critical hits can increase damage threshold.''
 
}}
 
}}

Latest revision as of 18:29, 30 August 2014

Slumber
Slumber.png
Game Version -
Category Type Psionic
Category Slumber
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Cost 10 Psi
Range 7
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Puts the target into a deep sleep for 2.3–4.3cTS turns, rendering it unable to act. Every [10]100cTMD points of damage the target suffers will reduce the effect duration by one turn.

When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.

The damage threshold will scale with your Mindpower.

Note: Critical hits can increase damage threshold.