Difference between revisions of "Stoneskin (talent)"
From Tales of Maj'Eyal
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|image=Stoneskin.png | |image=Stoneskin.png | ||
|name=Stoneskin | |name=Stoneskin | ||
− | |category_type= | + | |category_type={{ct|Race}} |
− | |category= | + | |category={{c|Dwarf}} |
|require={{TalentReq/RacialReq2}} | |require={{TalentReq/RacialReq2}} | ||
|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. | + | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. |
− | When you are hit in melee, you have a 15% chance to increase your Armour total by | + | |
+ | When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6|30}} for 5 turns. | ||
}} | }} |
Revision as of 18:17, 30 August 2014
Stoneskin | ||
Game Version | - | |
---|---|---|
Category Type | Race | |
Category | Dwarf | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.
When you are hit in melee, you have a 15% chance to increase your Armour total by 6–30cTS for 5 turns. |