Difference between revisions of "Blood splash (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Updated talent) |
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{{Ability_box | {{Ability_box | ||
− | + | |name=Blood Splash | |
− | |name=Blood | + | |category_type={{ct|Corruption}} |
− | |category_type= | + | |category={{c|Vile Life}} |
− | |category= | + | |
|require={{TalentReq/CorrsReq4}} | |require={{TalentReq/CorrsReq4}} | ||
|use_mode=Passive | |use_mode=Passive | ||
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Inflicting pain and death invigorates you. | Inflicting pain and death invigorates you. | ||
− | Each time you deal a critical strike you gain | + | Each time you deal a critical strike you gain {{cts|10|50}} life (this effect can only happen once per turn). |
− | Each time you kill a creature you gain | + | Each time you kill a creature you gain {{cts|10|50}} life (this effect can only happen once per turn). |
}} | }} |
Revision as of 16:53, 30 August 2014
Blood Splash | ||
(no image) | ||
Game Version | - | |
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Category Type | Corruption | |
Category | Vile Life | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Inflicting pain and death invigorates you.
Each time you deal a critical strike you gain 10–50cTS life (this effect can only happen once per turn). Each time you kill a creature you gain 10–50cTS life (this effect can only happen once per turn). |