Difference between revisions of "Nightmare (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Cleanup) |
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| − | {{ | + | {{Ability box |
|image=Nightmare.png | |image=Nightmare.png | ||
|name=Nightmare | |name=Nightmare | ||
| − | |category_type= | + | |category_type={{ct|Psionic}} |
| − | |category= | + | |category={{c|Nightmare}} |
|require={{TalentReq/PsiWilHigh1}} | |require={{TalentReq/PsiWilHigh1}} | ||
| − | |||
|range=7 | |range=7 | ||
|cost=10 Psi | |cost=10 Psi | ||
|cooldown=8 | |cooldown=8 | ||
| − | |||
| − | |||
|desc= | |desc= | ||
| − | Puts targets in a radius 7 cone into a nightmarish sleep for 2 | + | Puts targets in a radius 7 cone into a nightmarish sleep for {{cts|2.5|4.5}} turns, rendering them unable to act. Every {{ctmd|5|25}} points of damage the target suffers will reduce the effect duration by one turn. |
| − | Each turn, they'll suffer | + | Each turn, they'll suffer {{ctmd|10|50}} darkness damage. This damage will not reduce the duration of the effect. |
| − | When Nightmare ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to | + | When Nightmare ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. |
The damage threshold and mind damage will scale with your Mindpower. | The damage threshold and mind damage will scale with your Mindpower. | ||
}} | }} | ||
Revision as of 09:56, 7 September 2014
| Nightmare | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Psionic | |
| Category | Nightmare | |
| Requirements | Level (10,11,12,13,14) Willpower (22,24,26,28,30) | |
| Use Mode | Activated | |
| Cost | 10 Psi | |
| Range | 7 | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Puts targets in a radius 7 cone into a nightmarish sleep for 2.5–4.5cTS turns, rendering them unable to act. Every [5]25cTMD points of damage the target suffers will reduce the effect duration by one turn.
Each turn, they'll suffer [10]50cTMD darkness damage. This damage will not reduce the duration of the effect. When Nightmare ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold and mind damage will scale with your Mindpower. | |
