Difference between revisions of "Living lightning (talent)"
From Tales of Maj'Eyal
(Cleanup and fixed turn gain) |
|||
Line 1: | Line 1: | ||
{{Ability box | {{Ability box | ||
|name=Living Lightning | |name=Living Lightning | ||
+ | |image=Living lightning.png | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
|category={{c|Energy Alchemy}} | |category={{c|Energy Alchemy}} |
Latest revision as of 00:11, 24 March 2016
Living Lightning | ||
![]() | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Energy Alchemy | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 100 Mana | |
Range | 1–4cTL:6 | |
Cooldown | 40 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Infuse your body with lightning energy, bolstering your movement speed by +5–15%cTS:0.9P.
Each turn, a foe within range 1–3cTL:6 will be struck by lightning and be dealt [10]70cTSpD Lightning damage. In addition, damage to your health will energize you. At the start of each turn in which you have lost at least 20% of your maximum life since your last turn, you will gain (50 + 0.1 * [5]500cTSpD)% of a turn. The effects increase with your Spellpower. |